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RUST ANALYTICS
LIVE38,406PLY11,450SRV
QUOTE 1.147.60.27:28015 Online checked 9m ago

MITTENZONLY

Players · last
0/ 1
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average299/325−22−6.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average46/225−133−74.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average168/200−14−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average24/250−15−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average134/175−34−20.2%

Quick answers

from the figures on this page

Map and Rules

How is MITTENZONLY configured in terms of rules and settings?

No gather rate is given in the name of MITTENZONLY. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on MITTENZONLY?

MITTENZONLY uses a procedural map, which the game generates.

Population

What is the rank of MITTENZONLY?

In the top 72% of all ranked servers, MITTENZONLY is #15,966 on player hours over the last seven days.

How full is MITTENZONLY?

0 of 1 slots on MITTENZONLY are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

How often does MITTENZONLY wipe?

The record holds too few of MITTENZONLY's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 3 hours.

Server Details

What is the server location for MITTENZONLY?

There is no region published for MITTENZONLY. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 1.147.60.27:28015.

What Rust version is MITTENZONLY running?

The version in use at MITTENZONLY: Rust network protocol 2634 and build 167058, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is MITTENZONLY up, and how consistent is its uptime?

The server is live: MITTENZONLY is online. 2 full days have passed with 100% uptime, 48 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on MITTENZONLY?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which MITTENZONLY publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature MITTENZONLY?

On Rust Analytics, MITTENZONLY matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join MITTENZONLY?

The console route: start Rust, press F1, enter client.connect 1.147.60.27:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167058
Build It runs build 167058.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.