Skip to the page
RUST ANALYTICS
LIVE72,818PLY11,603SRV
QUOTE 1.165.94.220:28015 Online checked 9m ago

MyTestServer

Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,700
top 63%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75115:0016:0017:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 415 on average475/550+128+36.9%
2Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 409 on average155/200−57−26.8%
3Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 310 on average109/200−40−26.8%
4Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average410/500+94+30.0%
5Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 277 on average359/425+69+24.0%
6Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 252 on average113/200−15−11.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on MyTestServer?

The name of MyTestServer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on MyTestServer?

The game generates the procedural map on MyTestServer.

Activity

What is the rank of MyTestServer?

For the last seven days, MyTestServer holds rank #13,700 on player hours, in the top 63% of all ranked servers.

What is the population on MyTestServer?

0 of 500 slots on MyTestServer are filled at the moment. Average players over seven days: 0; peak: 1. At 16:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

On what cycle does MyTestServer wipe?

The record holds too few of MyTestServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 hours ago the current world was created.

Server Details

What is the server location for MyTestServer?

No region is published by MyTestServer. Rust Analytics reports the location a server claims, not the machine's actual location. 1.165.94.220:28015 is its address.

MyTestServer is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what MyTestServer runs. The protocol has to match for you to join, and Steam applies that update.

Is MyTestServer up, and how consistent is its uptime?

MyTestServer is up. It is taking players now. First sighting by Rust Analytics: 21 October 2026.

Tags and Rankings

What is the meaning of the tags on MyTestServer?

Published by MyTestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does MyTestServer show up in Rust Analytics lists and filters?

These Rust Analytics lists include MyTestServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to MyTestServer?

The console route: start Rust, press F1, enter client.connect 1.165.94.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.