MyTestServer
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,700 top 63%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 415 on average | 475/550 | ▲+128+36.9% | |
| 2 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 409 on average | 155/200 | ▼−57−26.8% | |
| 3 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 310 on average | 109/200 | ▼−40−26.8% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average | 410/500 | ▲+94+30.0% | |
| 5 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 277 on average | 359/425 | ▲+69+24.0% | |
| 6 | Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 252 on average | 113/200 | ▼−15−11.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on MyTestServer?
The name of MyTestServer carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on MyTestServer?
The game generates the procedural map on MyTestServer.
Activity
What is the rank of MyTestServer?
For the last seven days, MyTestServer holds rank #13,700 on player hours, in the top 63% of all ranked servers.
What is the population on MyTestServer?
0 of 500 slots on MyTestServer are filled at the moment. Average players over seven days: 0; peak: 1. At 16:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Cycle
On what cycle does MyTestServer wipe?
The record holds too few of MyTestServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 5 hours ago the current world was created.
Server Details
What is the server location for MyTestServer?
No region is published by MyTestServer. Rust Analytics reports the location a server claims, not the machine's actual location. 1.165.94.220:28015 is its address.
MyTestServer is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what MyTestServer runs. The protocol has to match for you to join, and Steam applies that update.
Is MyTestServer up, and how consistent is its uptime?
MyTestServer is up. It is taking players now. First sighting by Rust Analytics: 21 October 2026.
Tags and Rankings
What is the meaning of the tags on MyTestServer?
Published by MyTestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does MyTestServer show up in Rust Analytics lists and filters?
These Rust Analytics lists include MyTestServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to MyTestServer?
The console route: start Rust, press F1, enter client.connect 1.165.94.220:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.