nmg-cycle
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,269 top 71%
- Rank · 7d ago
- #15,784 ▼485 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 552/575 | ▼−8−1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 375/375 | ▼−15−3.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 330/325 | ▼−66−16.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 48/250 | ▼−13−21.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 320/375 | ▲+42+15.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on nmg-cycle?
The name of nmg-cycle carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on nmg-cycle?
nmg-cycle uses a procedural map, which the game generates.
Population
Where does nmg-cycle sit in the rankings?
In the top 71% of all ranked servers, nmg-cycle is #16,269 on player hours over the last seven days.
How full is nmg-cycle?
Right now, nmg-cycle is offline; the last sighting was 19 days 3 hours ago.
Wipe Frequency
How often does nmg-cycle wipe?
No rhythm can be told for nmg-cycle yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 19 days 3 hours ago the current world was created.
Server Overview
What is the server location for nmg-cycle?
No region is published by nmg-cycle. Rust Analytics reports the location a server claims, not the machine's actual location. 100.61.123.117:28015 is its address.
nmg-cycle is on which Rust version?
The version in use at nmg-cycle: Rust network protocol 2634 and build 165651, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of nmg-cycle?
Offline at this moment: nmg-cycle. Last seen 19 days 3 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on nmg-cycle?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs165651 (Build): Game build: 165651; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which nmg-cycle publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
nmg-cycle appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include nmg-cycle: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to nmg-cycle?
Type client.connect 100.61.123.117:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs165651,ts8
Game
gmrust
mp1
ts8
v2634
cs165651
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.