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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 101.109.51.130:28015 Offline checked 10d ago

DuckFarm

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,000
top 71%
Rank · 7d ago
#16,953
953 places up
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average540/600−23−4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average424/450−52−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average203/225−52−20.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average404/400−36−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average40/250−30−42.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average354/425+28+8.5%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on DuckFarm?

No gather rate is given in the name of DuckFarm. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on DuckFarm?

A procedural map runs on DuckFarm, created by the game.

Population

What is the rank of DuckFarm?

In the top 71% of all ranked servers, DuckFarm is #16,000 on player hours over the last seven days.

How many players does DuckFarm have?

At present, DuckFarm is offline; the last sighting was 10 days 11 hours ago.

Wipe Cycle

When does DuckFarm schedule its wipes?

The record holds too few of DuckFarm's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 12 days 22 hours ago the current world was created.

Server Info

What is the location of DuckFarm?

There is no region published for DuckFarm. Rust Analytics reports the location a server claims, not the machine's actual location. 101.109.51.130:28015 is its address.

What Rust version is DuckFarm running?

Rust network protocol 2634 and build 166652 on Linux is what DuckFarm runs. Joining requires the same protocol on your game, which Steam updates.

Is DuckFarm up, and how consistent is its uptime?

No response from DuckFarm. It was last seen 10 days 11 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Server Tags

How should you interpret the tags on DuckFarm?

Published by DuckFarm for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature DuckFarm?

The following Rust Analytics lists feature DuckFarm: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join DuckFarm?

The console route: start Rust, press F1, enter client.connect 101.109.51.130:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.