Dev Test Trio
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,685 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #481 of the trio servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustSpain.com | EU Trio MondaysEU · trio · weekly · 49 on average | 12/200 | ▼−26−68.2% | |
| 2 | 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · trio · monthly · 38 on average | 4/550 | ▲+1+41.2% | |
| 3 | 『可乐』10.14/5倍/养老/三人/萌新礼包EA · trio · weekly · 31 on average | 38/100 | ▼−3−7.1% | |
| 4 | 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · trio · monthly · 18 on average | 11/550 | ▼−7−38.0% | |
| 5 | GORILA.RU Random Item Jump (Random Item)trio · weekly · 15 on average | 13/200 | ▼−3−19.6% | |
| 6 | [BR/LATAM] GUERRA FRIA TRIO (LANÇAMENTO 14/10 ) [vK.gg]SA · trio · weekly · 12 on average | 13/200 | ▲+13 |
Quick answers
from the figures on this pageServer Rules
How is Dev Test Trio configured in terms of rules and settings?
No gather rate is given in the name of Dev Test Trio. The group limit is 3 players, set via trio. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. VAC, Valve's anti-cheat, is enabled.
What is the current map on Dev Test Trio?
The game generates the procedural map on Dev Test Trio.
Player Count
What position does Dev Test Trio hold in the server rankings?
In the top 62% of all ranked servers, Dev Test Trio is #13,685 on player hours over the last seven days. In the trio group, it ranks #481.
What is the population on Dev Test Trio?
Right now, Dev Test Trio is offline; the last sighting was 5 days 23 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
How often does Dev Test Trio wipe?
There are too few wipes on record for Dev Test Trio to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 6 days 17 hours old.
Server Overview
Where can Dev Test Trio be found?
For Dev Test Trio, no region is published; the region code is fra. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 102.132.245.88:27916.
Dev Test Trio is on which Rust version?
Rust network protocol 2634 and build 167231 on Linux is what Dev Test Trio runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Dev Test Trio and is it currently online?
Dev Test Trio is down. The last time we saw it was 5 days 23 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. First sighting by Rust Analytics: 9 October 2026.
Server Tags
What is the meaning of the tags on Dev Test Trio?
These tags are published by Dev Test Trio and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Capacity: 1 slots; ts3 (Group limit): Team size caps at 3; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptnone (Networking): This server operates at the network layer 'none'; $rfra (Region code): The region code reads fra; ^z (Modded): Modded listing: the game is changed by plugins or settings; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Dev Test Trio appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Dev Test Trio matches these lists: Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: Trio; Last wipe: In the last week.
Connection
What steps do I take to join Dev Test Trio?
The console route: start Rust, press F1, enter client.connect 102.132.245.88:27916. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as gmrust,ptnone,cs167231,$rfra,ts3,^z,mp1,v2634,stok,ts3
Game
gmrust
mp1
ts3
v2634
cs167231
ptnone
$rfra
Mods and access
^z
Other
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.