Harness Test - Arc
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,978 top 71%
- Rank · 7d ago
- #16,921 ▲943 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – CraggyIsland
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 494/550 | ▲+107+27.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 437/475 | ▲+48+12.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 267/275 | ▼−27−9.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 418/450 | ▲+50+13.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 49/250 | ▼−22−31.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 358/450 | ▲+61+20.6% |
Quick answers
from the figures on this pageServer Rules
How is Harness Test - Arc configured in terms of rules and settings?
No gather rate appears in the name of Harness Test - Arc. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Population
What is the rank of Harness Test - Arc?
In the top 71% of all ranked servers, Harness Test - Arc is #15,978 on player hours over the last seven days.
How many players does Harness Test - Arc have?
At present, Harness Test - Arc is offline; the last sighting was 9 days 17 hours ago.
Wipe Schedule
On what cycle does Harness Test - Arc wipe?
No rhythm can be told for Harness Test - Arc yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 17 hours old.
Server Overview
What is the server location for Harness Test - Arc?
For Harness Test - Arc, no region is published; the region code is fra. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 102.132.245.88:28025.
Harness Test - Arc runs which version of Rust?
The version in use at Harness Test - Arc: Rust network protocol 2634 and build 166655, on Linux. Joining requires the same protocol on your game, which Steam updates.
Is Harness Test - Arc up, and how consistent is its uptime?
Harness Test - Arc is down. The last time we saw it was 9 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 5 October 2026.
Server Tags
What is the meaning of the tags on Harness Test - Arc?
These tags are published by Harness Test - Arc and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166655 (Build): Build 166655; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rfra (Region code): The region code reads fra. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Harness Test - Arc show up in Rust Analytics lists and filters?
On Rust Analytics, Harness Test - Arc matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Harness Test - Arc?
The console route: start Rust, press F1, enter client.connect 102.132.245.88:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$rfra,v2634,gmrust,cs166655,ts8
Game
gmrust
mp500
ts8
v2634
cs166655
ptrak
$rfra
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.