My Rust Server_test
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,182 top 61%
- Rank · 7d ago
- #11,693 ▼1489 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 13:10 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 305/325 | ▼−16−5.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 159/225 | ▼−20−11.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 201/250 | ▲+24+13.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 164/200 | ▼−18−9.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▼−13−34.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 159/175 | ▼−9−5.3% |
Quick answers
from the figures on this pageRules & Settings
How is My Rust Server_test configured in terms of rules and settings?
The name of My Rust Server_test carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on My Rust Server_test?
A procedural map runs on My Rust Server_test, created by the game.
Player Count
What position does My Rust Server_test hold in the server rankings?
For the last seven days, My Rust Server_test holds rank #13,182 on player hours, in the top 61% of all ranked servers.
How full is My Rust Server_test?
At present, My Rust Server_test is offline; the last sighting was 20 days 18 hours ago.
Wipe Cycle
What happens on wipe day at My Rust Server_test?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does My Rust Server_test wipe?
The record holds too few of My Rust Server_test's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 20 days 19 hours ago the current world was created.
Server Overview
What is the server location for My Rust Server_test?
No region is published by My Rust Server_test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 102.135.145.218:28015.
What Rust version is My Rust Server_test running?
Rust network protocol 2633 and build 165217 on Windows is what My Rust Server_test runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is My Rust Server_test and is it currently online?
My Rust Server_test is down. The last time we saw it was 20 days 18 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.
Server Tags
What is the meaning of the tags on My Rust Server_test?
Published by My Rust Server_test for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does My Rust Server_test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature My Rust Server_test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join My Rust Server_test?
The console route: start Rust, press F1, enter client.connect 102.135.145.218:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.