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RUST ANALYTICS
LIVE79,062PLY11,679SRV
QUOTE 102.33.127.197:28015 Offline checked 20d ago

Local Rust Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,177
top 61%
Rank · 7d ago
#13,320
143 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average567/600+16+3.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average439/475−28−6.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average160/200−42−20.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average342/375−86−20.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average329/400+12+3.9%

Quick answers

from the figures on this page

Map and Rules

How is Local Rust Server configured in terms of rules and settings?

The name of Local Rust Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.

What is the current map on Local Rust Server?

Local Rust Server uses a procedural map, which the game generates.

Population

What position does Local Rust Server hold in the server rankings?

For the last seven days, Local Rust Server holds rank #13,177 on player hours, in the top 61% of all ranked servers.

What is the population on Local Rust Server?

Right now, Local Rust Server is offline; the last sighting was 20 days 23 hours ago.

Wipe Cycle

When does Local Rust Server schedule its wipes?

There are too few wipes on record for Local Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 21 days old.

Server Overview

What is the location of Local Rust Server?

There is no region published for Local Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 102.33.127.197:28015 is its address.

Local Rust Server is on which Rust version?

Rust network protocol 2633 and build 165217 on Linux is what Local Rust Server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Local Rust Server?

Offline at this moment: Local Rust Server. Last seen 20 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Local Rust Server?

These tags are published by Local Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Local Rust Server?

These Rust Analytics lists include Local Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Local Rust Server?

Type client.connect 102.33.127.197:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.