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RUST ANALYTICS
LIVE76,067PLY11,529SRV
QUOTE 102.39.90.175:28025 Offline checked 1h ago

[ZA]MadHouse-Test| South-Africa

biweekly wipes vanillamoddedcarbon
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
1h ago
biweekly schedule
Next wipe
13d 22h
Wed 4 Nov, 15:15 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Next wipeWednesday 4 November, 15:15 UTCin 13d 22h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Intoxicated ZA Vanilla 1 - 15 Oct - Fresh wipeAF · groups of 8+ · biweekly · 25 on average24/100+2+8.3%
2Intoxicated ZA Vanilla 3 - 01 OctAF · groups of 8+ · monthly · 27 on average31/150−11−26.0%
3ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 3 on average6/50−2−24.2%
4Voodoo ZAAF · groups of 8+ · monthly · 1 on average2/100+0+20.0%
5Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 24 on average5/100−8−60.3%
6[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 22 on average32/100+9+38.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [ZA]MadHouse-Test| South-Africa?

No gather rate appears in the name of [ZA]MadHouse-Test| South-Africa. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is active.

What is the current map on [ZA]MadHouse-Test| South-Africa?

A procedural map runs on [ZA]MadHouse-Test| South-Africa, created by the game.

Activity

What is the population on [ZA]MadHouse-Test| South-Africa?

At present, [ZA]MadHouse-Test| South-Africa is offline; the last sighting was 1 hours ago.

Wipe Cycle

How often does [ZA]MadHouse-Test| South-Africa wipe?

Using biweekly: 14 days after its last wipe, [ZA]MadHouse-Test| South-Africa's next wipe is estimated. On Wednesday 4 November at 15:15 UTC the next wipe is due. This world has been running for 1 hours. Its tags carry a wipe schedule of every two weeks.

Server Details

Where can [ZA]MadHouse-Test| South-Africa be found?

Its name points to Africa, but [ZA]MadHouse-Test| South-Africa publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 102.39.90.175:28025 is its address.

[ZA]MadHouse-Test| South-Africa is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what [ZA]MadHouse-Test| South-Africa runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is [ZA]MadHouse-Test| South-Africa and is it currently online?

No response from [ZA]MadHouse-Test| South-Africa. It was last seen 1 hours ago. First sighting by Rust Analytics: 21 October 2026.

Tags and Rankings

What is the meaning of the tags on [ZA]MadHouse-Test| South-Africa?

Published by [ZA]MadHouse-Test| South-Africa for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

[ZA]MadHouse-Test| South-Africa appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include [ZA]MadHouse-Test| South-Africa: Modded Rust servers. It appears under these filters on the server list: Region: Africa; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How to Join

How can I connect to [ZA]MadHouse-Test| South-Africa?

Type client.connect 102.39.90.175:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.