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RUST ANALYTICS
LIVE41,370PLY11,511SRV
QUOTE 103.100.39.228:28015 Online checked 8m ago

Down Under | The Australia Map | 3x PvP | AU

3x moddedcarbonpve
Players · last
0/ 150
+024h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,575
top 30%
Rank · 7d ago
#14,303
7728 places up
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
22
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.9 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 01:52 UTC2d ago 2 – running 1
Mon 12 Oct, 07:15 UTC3d ago 1 – 0.8 days 0
Thu 1 Oct, 20:01 UTC FW13d ago 1 halved by day 2 10.5 days 0
Sat 19 Sep, 04:25 UTC26d ago 2 halved by day 3 12.6 days 0
Mon 14 Sep, 05:43 UTC31d ago 3 halved by day 2 4.9 days 1
Sun 13 Sep, 22:40 UTC31d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 20 on average1/100+1
2Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 10 on average19/100+1+5.1%
3[AU/NZ] Apocalyptia: Society Reborn 2.5x PvE | Quests | Events OC · groups of 8+ · 2.5x · monthly · 3 on average5/100+0+11.1%
4Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 3 on average1/50+0
5Rusty Island Paradise AU 5X PVEOC · groups of 8+ · 5x · monthly · 2 on average3/100+1+56.5%
6[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | EventOC · groups of 8+ · 2.5x · biweekly · 2 on average0/100−1−100.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Down Under | The Australia Map | 3x PvP | AU?

Down Under | The Australia Map | 3x PvP | AU carries its gather rate in its name: 3x. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.

Which map is played on Down Under | The Australia Map | 3x PvP | AU?

The map on Down Under | The Australia Map | 3x PvP | AU is procedural, size 6,000, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

Where does Down Under | The Australia Map | 3x PvP | AU sit in the rankings?

In the top 30% of all ranked servers, Down Under | The Australia Map | 3x PvP | AU is #6,575 on player hours over the last seven days.

How many players does Down Under | The Australia Map | 3x PvP | AU have?

On Down Under | The Australia Map | 3x PvP | AU, 0 players are in now, out of 150 slots. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.

Wipe Cycle

How does Down Under | The Australia Map | 3x PvP | AU handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 32 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.

On what cycle does Down Under | The Australia Map | 3x PvP | AU wipe?

There is no next wipe to predict for Down Under | The Australia Map | 3x PvP | AU, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days 7 hours old.

Server Overview

Where can Down Under | The Australia Map | 3x PvP | AU be found?

Its name points to Oceania, but Down Under | The Australia Map | 3x PvP | AU publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.100.39.228:28015.

What is the performance like on Down Under | The Australia Map | 3x PvP | AU?

Server fps over the last 48 hours: 105 on average, 74 at the lowest. 151,604 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 7,281 MB. Low fps and growing entities are the source of felt lag.

Down Under | The Australia Map | 3x PvP | AU runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Down Under | The Australia Map | 3x PvP | AU runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Down Under | The Australia Map | 3x PvP | AU and is it currently online?

Down Under | The Australia Map | 3x PvP | AU is up. It is taking players now. Its own uptime figure dates the last restart to roughly 11 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Down Under | The Australia Map | 3x PvP | AU?

Published by Down Under | The Australia Map | 3x PvP | AU for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): Slot count: 150; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Down Under | The Australia Map | 3x PvP | AU show up in Rust Analytics lists and filters?

On Rust Analytics, Down Under | The Australia Map | 3x PvP | AU matches these lists: 3x Rust servers, Rust servers in Oceania, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 3x.

How to Join

What is the process to join Down Under | The Australia Map | 3x PvP | AU?

The console route: start Rust, press F1, enter client.connect 103.100.39.228:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://mixapps.store/mixmods/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players Slot count: 150.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.