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RUST ANALYTICS
LIVE98,891PLY11,689SRV
QUOTE 103.108.231.248:28315 Offline checked 32d ago

PerthBoys5x

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average452/525−8−1.8%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average218/225−66−23.1%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 316 on average302/375−98−24.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 303 on average321/350+24+8.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average1058/1075+1011+2135.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 258 on average273/350−75−21.6%

Quick answers

from the figures on this page

Server Rules

How is PerthBoys5x configured in terms of rules and settings?

The name of PerthBoys5x carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on PerthBoys5x?

A procedural map runs on PerthBoys5x, created by the game.

Population

What is the population on PerthBoys5x?

Right now, PerthBoys5x is offline; the last sighting was 32 days 8 hours ago.

Wipe Cycle

How often does PerthBoys5x wipe?

There are too few wipes on record for PerthBoys5x to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 33 days 8 hours.

Server Info

What is the server location for PerthBoys5x?

There is no region published for PerthBoys5x. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 103.108.231.248:28315.

What Rust version is PerthBoys5x running?

Rust network protocol 2633 and build 163794 on Windows is what PerthBoys5x runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is PerthBoys5x and is it currently online?

Offline at this moment: PerthBoys5x. Last seen 32 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on PerthBoys5x?

These tags are published by PerthBoys5x and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does PerthBoys5x show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature PerthBoys5x: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join PerthBoys5x?

Type client.connect 103.108.231.248:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.