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RUST ANALYTICS
LIVE51,126PLY11,526SRV
QUOTE 103.109.234.150:28015 Offline checked 20d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,478
top 70%
Rank · 7d ago
#15,850
372 places up
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average463/500−27−5.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average277/300−31−10.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average160/200+3+1.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average214/225−83−28.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250−18−37.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average234/300−10−4.1%

Quick answers

from the figures on this page

Map and Rules

How is My Server Name configured in terms of rules and settings?

No gather rate appears in the name of My Server Name. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Player Count

What position does My Server Name hold in the server rankings?

For the last seven days, My Server Name holds rank #15,478 on player hours, in the top 70% of all ranked servers.

How many players does My Server Name have?

Right now, My Server Name is offline; the last sighting was 20 days 21 hours ago.

Wipe Frequency

On what cycle does My Server Name wipe?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 20 days 21 hours ago the current world was created.

Server Info

What is the server location for My Server Name?

For My Server Name, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 103.109.234.150:28015 is its address.

What Rust version is My Server Name running?

The build is Rust network protocol 2633 and build 165217 on Windows, running on My Server Name. Joining requires the same protocol on your game, which Steam updates.

Is My Server Name up, and how consistent is its uptime?

Offline at this moment: My Server Name. Last seen 20 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 23 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Server Name?

Published by My Server Name for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

My Server Name appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, My Server Name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join My Server Name?

The console route: start Rust, press F1, enter client.connect 103.109.234.150:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.