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RUST ANALYTICS
LIVE72,919PLY11,663SRV
QUOTE 103.109.234.242:28015 Offline checked 18d ago

Local 2500

Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,921
top 72%
Rank · 7d ago
#15,887
1034 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average512/575−44−7.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average301/325−127−29.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average154/200−22−12.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average331/375−28−7.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average287/250+240+513.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average258/325−73−22.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Local 2500?

No gather rate appears in the name of Local 2500. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Local 2500?

A procedural map runs on Local 2500, created by the game.

Player Count

Where does Local 2500 sit in the rankings?

In the top 72% of all ranked servers, Local 2500 is #16,921 on player hours over the last seven days.

How full is Local 2500?

At present, Local 2500 is offline; the last sighting was 18 days 7 hours ago.

Wipe Cycle

On what cycle does Local 2500 wipe?

No rhythm can be told for Local 2500 yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 18 days 9 hours ago the current world was created.

Server Overview

What is the server location for Local 2500?

No region is published by Local 2500. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 103.109.234.242:28015.

What Rust version is Local 2500 running?

The version in use at Local 2500: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Local 2500 up, and how consistent is its uptime?

Local 2500 is down. The last time we saw it was 18 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Local 2500?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Local 2500 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Local 2500 show up in Rust Analytics lists and filters?

These Rust Analytics lists include Local 2500: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Local 2500?

Type client.connect 103.109.234.242:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Slot count: 8.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.