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RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 103.15.236.213:25616 Online checked 11m ago

A Shockbyte Rust Server

quad softcore
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,266
top 46%
Rank · 7d ago
#10,453
187 places up
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
4000
Custom Map · seed 50000
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 46% of all ranked servers, and #515 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC5d ago 1 – running 0
Thu 1 Oct, 12:20 UTC13d ago 1 halved by day 1 7.8 days 0
Thu 1 Oct, 05:01 UTC13d ago 2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 117 on average60/350+23+60.7%
2[EU] Facepunch Softcore 1EU · quad · monthly · 98 on average158/400+41+34.9%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average20/150+6+38.7%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 29 on average26/200+15+141.9%
5[红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200−3−15.0%
6[红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200−2−10.5%

Quick answers

from the figures on this page

Server Rules

How is A Shockbyte Rust Server configured in terms of rules and settings?

The name of A Shockbyte Rust Server carries no gather rate. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000, with seed 50000, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. Its current map goes by Custom Map.

Activity

Where does A Shockbyte Rust Server sit in the rankings?

In the top 46% of all ranked servers, A Shockbyte Rust Server is #10,266 on player hours over the last seven days. Among servers in quad, it stands at #515.

How many players does A Shockbyte Rust Server have?

On A Shockbyte Rust Server, 0 players are in now, out of 40 slots. Average players over seven days: 0; peak: 1.

Wipe Frequency

What happens on wipe day at A Shockbyte Rust Server?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 33 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does A Shockbyte Rust Server wipe?

No next wipe can be predicted for A Shockbyte Rust Server: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 13 hours ago the current world was created.

Server Overview

What is the location of A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 103.15.236.213:25616.

Is A Shockbyte Rust Server performing well?

Average server fps for the last 48 hours is 138; the floor was 89. The entity count reached 104,370, covering buildings, deployables and all else in the world. Up to 4,144 MB of memory was used. Low fps and growing entities are the source of felt lag.

A Shockbyte Rust Server runs which version of Rust?

The version in use at A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is A Shockbyte Rust Server and is it currently online?

The server is live: A Shockbyte Rust Server is online. The reported uptime puts its last restart at about 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

How should you interpret the tags on A Shockbyte Rust Server?

Published by A Shockbyte Rust Server for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp40 (Max players): Capacity: 40 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Shockbyte Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature A Shockbyte Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

How to Join

What is the process to join A Shockbyte Rust Server?

Type client.connect 103.15.236.213:25616 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://ucdebf19d83f6cbd6839c23c371b.dl.dropboxusercontent.com/cd/0/get/DJ_r5LkzbcKFGgiKqqRSnjkhDJBQLbuBGp1RQ_-ltKq3i5HSHKXWa9d46VIw2RpOVs6TvYOuFXQvo-YWLOL0mtvvx032CKyNJ1NHV9_-FiLpJOv8hfcuf9VV2kqsdKs2Vy9tb6l5DvnjUEAsK7d_drIx/file?dl=1.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp40
Max players Capacity: 40 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.