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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 103.15.237.109:28015 Offline checked 7h ago

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

weekly wipes moddedoxide
Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 71%
Rank · 7d ago
#16,047
146 places up
Last wipe
1d ago
weekly schedule
Next wipe
5d 2h
Mon 19 Oct, 18:11 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Custom Map · seed 1400868650
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123416:0000:0008:0016:0000:0008:00Wiped Mon 12 Oct, 18:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0000:0008:0016:0000:0008:00Wiped Mon 12 Oct, 18:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeMonday 19 October, 18:11 UTCin 5d 2h

Its weekly schedule tag · low confidence

usual gap
26.6 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 5d 2hMon 19 Oct, 18:11 UTC
  2. 12d 2hMon 26 Oct, 18:11 UTC
  3. 19d 2hMon 2 Nov, 18:11 UTC
  4. 22d 3hThu 5 Nov, 19:00 UTCFW
  5. 26d 2hMon 9 Nov, 18:11 UTC
  6. 33d 2hMon 16 Nov, 18:11 UTC
  7. 40d 2hMon 23 Nov, 18:11 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:11 UTC1d ago – – running 0
Wed 16 Sep, 03:02 UTC28d ago 2 halved by day 2 26.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average1/100+0−7.7%
2BattleServer x10000000000 (10B) |AU|PVP|KITS|TELEPORTS|MYMINI|OC · groups of 8+ · 1e+10x · 2 on average0/50−4−100.0%
3【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 27 on average31/200−2−7.5%
4【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 24 on average37/200+12+46.5%
5ADRENALIN Rust RU 2X [ лутай СКИНЫ ]Loot+EU · groups of 60+ · 2x · weekly · 2 on average5/100+1+30.4%
6RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕13.10EU · groups of 50+ · 5x · weekly · 162 on average319/335−18−5.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The name of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W carries no gather rate. Up to 8 players per group, which is the game's default. It runs battlefield, high rates and kits for fast PvP. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

A procedural map of size 3,000 with seed 1400868650 runs on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Activity

What is the rank of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

For the last seven days, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W holds rank #15,901 on player hours, in the top 71% of all ranked servers.

How many players does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W have?

Right now, [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is offline; the last sighting was 7 hours ago. Average players over the last seven days: 0.

Wipe Frequency

What can you expect on wipe day for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

An average of 2 players marked the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 2 is where the crowd fell when it did not hold.

How often does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W wipe?

The prediction follows the tag because too few of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W's wipes are on record to confirm its schedule. On Monday 19 October at 18:11 UTC the next wipe is due. Its world now is 45 hours old. Weekly wipes are what its tags advertise.

Server Overview

What is the location of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

No region tag is published by [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W, though its name points to Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.15.237.109:28015 is its address.

What is the performance like on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Average server fps for the last 48 hours is 202; the floor was 171. At its peak it held 59,642 entities: buildings, deployables and the rest of the world. The memory ceiling reached 4,146 MB. Low fps and growing entities are the source of felt lag.

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is on which Rust version?

The version in use at [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

No response from [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. It was last seen 7 hours ago. The reported uptime puts its last restart at about 37 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

These tags are published by [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): Wipes land every week; ^i (Battlefield): High rates and kits drive fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: Rust servers in Oceania, Modded Rust servers and Best Rust battlefield servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Joining the Server

What is the process to join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Type client.connect 103.15.237.109:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly Wipes land every week.

Gameplay

^i
Battlefield High rates and kits drive fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.