Skip to the page
RUST ANALYTICS
LIVE42,791PLY11,477SRV
QUOTE 103.152.197.155:28015 Online OC checked 9m ago

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

3x quad weekly wipes vanillamoddedoxide
Players · last
0/ 20
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#5,932
top 27% · #134 in OC
Rank · 7d ago
#14,297
8365 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 20h
Fri 16 Oct, 06:01 UTC
Group limit
quad
players per team
Gather rate
3x
read from the name
Score
31
player hours, last seven days
Map
2500
Procedural Map · seed 77760
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep7 Oct9 Oct10 Oct12 Oct14 Oct

Top 27% of all ranked servers, top 61% in OC, and #350 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 06:01 UTCin 1d 20h

Its weekly schedule tag · low confidence

usual gap
0.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  1. 1d 20hFri 16 Oct, 06:01 UTC
  2. 8d 20hFri 23 Oct, 06:01 UTC
  3. 15d 20hFri 30 Oct, 06:01 UTC
  4. 22d 9hThu 5 Nov, 19:00 UTCFW
  5. 22d 20hFri 6 Nov, 06:01 UTC
  6. 29d 20hFri 13 Nov, 06:01 UTC
  7. 36d 20hFri 20 Nov, 06:01 UTC
  8. 43d 20hFri 27 Nov, 06:01 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:01 UTC5d ago 2 – running 0
Thu 8 Oct, 21:32 UTC5d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC6d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPEDOC · trio · 3x · weekly · 164 on average677/725+635+1524.8%
2[AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOLOC · quad · 3x · biweekly · 2 on average0/200−3−100.0%
3WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDEU · quad · 3x · weekly · 183 on average195/200+158+431.8%
4[TR] SAKA 3X | Max 4 Yeni BaşlayanlarEU · quad · 3x · weekly · 4 on average1/200−7−87.0%
509/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average2/100+1+50.0%
6[AU] Redux 3x • Solo Only • ModdedOC · solo · 3x · weekly · 2 on average0/120+0

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

A gather rate of 3x appears in the name of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Which map is played on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla uses a procedural map of size 2,500 with seed 77760, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sit in the rankings?

On seven-day player hours, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sits at #5,932, in the top 27% across ranked servers and #134 in Oceania. Among servers in quad, it stands at #350.

How full is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

0 of 20 slots on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

How does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.

On what cycle does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe?

The prediction follows the tag because too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm its schedule. The date of its next wipe is Friday 16 October at 06:01 UTC. 5 days 3 hours ago the current world was created. Its tags state a wipe every week.

Server Overview

What is the location of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla lists itself with the OC tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 103.152.197.155:28015 is its address.

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla performing well?

Server fps over the last 48 hours: 231 on average, 206 at the lowest. 29,687 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,294 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla running?

Rust network protocol 2634 and build 167781 on Linux is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Online at this moment: [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. 14 hours ago is when it last restarted, judging by the uptime it reports. 88% is its uptime for the last 7 full days, 147 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): It holds 20 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The browser places this server in Oceania, which [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

How to Join

What is the process to join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Type client.connect 103.152.197.155:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://erodednetworks.com/servers/2.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^w,^v,OC,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players It holds 20 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

OC
Oceania The browser places this server in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.