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RUST ANALYTICS
LIVE80,906PLY11,704SRV
QUOTE 103.193.81.15:28080 Online OC checked 6m ago

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY

3x weekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,993
top 36% · #151 in OC
Rank · 7d ago
#12,660
4667 places up
Last wipe
10d ago
weekly schedule
Next wipe
3d 7h
Sat 17 Oct, 23:13 UTC
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
12
player hours, last seven days
Map
3500
Procedural Map · seed 20260925
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers, top 68% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 23:13 UTCin 3d 7h

Its weekly schedule tag · low confidence

usual gap
7.9 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1.5

Coming wipes

  1. 3d 7hSat 17 Oct, 23:13 UTC
  2. 10d 7hSat 24 Oct, 23:13 UTC
  3. 17d 7hSat 31 Oct, 23:13 UTC
  4. 22d 3hThu 5 Nov, 19:00 UTCFW
  5. 24d 7hSat 7 Nov, 23:13 UTC
  6. 31d 7hSat 14 Nov, 23:13 UTC
  7. 38d 7hSat 21 Nov, 23:13 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 25 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:13 UTC10d ago 1 – running 0
Fri 25 Sep, 05:19 UTC19d ago 2 halved by day 2 8.7 days 0
Fri 18 Sep, 05:16 UTC26d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
109/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average0/100+0
2[AU] HollowServers.co 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPOC · groups of 8+ · 3x · weekly · 1 on average0/100+0
3[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average0/75−2−100.0%
4[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 52 on average19/100+2+11.2%
5[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 45 on average4/100−1−21.3%
6[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 43 on average15/75−17−53.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY carries its gather rate in its name: 3x. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

The map on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY is procedural, size 3,500, with seed 20260925, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

On seven-day player hours, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY sits at #7,993, in the top 36% across ranked servers and #151 in Oceania.

How full is [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

On [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 2 at its highest.

Wipe Frequency

How does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY handle wipe day?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1.5 is where the crowd fell when it did not hold.

When does [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY schedule its wipes?

Its tag guides the prediction, as [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY has too few wipes on record to confirm its schedule. On Saturday 17 October at 23:13 UTC the next wipe is due. This world has been running for 10 days 16 hours. Its tags state a wipe every week.

Server Info

What is the server location for [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

With the OC tag, [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY lists itself in Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. 103.193.81.15:28080 is its address.

What is the performance like on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

The last 48 hours average 71 server fps, the low being 36. At its peak it held 75,899 entities: buildings, deployables and the rest of the world. Memory use peaked at 1,939 MB. What players feel as lag is low fps together with a rising entity count.

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

Online at this moment: [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY. 2 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

These tags are published by [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; OC (Oceania): Oceania is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

[AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY: 3x Rust servers, Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to Join

What steps do I take to join [AU/NZ] RUINFRONT WARFARE | 3X PvPvE WEEKLY?

The console route: start Rust, press F1, enter client.connect 103.193.81.15:28080. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://ruinfront-warfare.tebex.store.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

OC
Oceania Oceania is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.