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RUST ANALYTICS
LIVE39,935PLY11,462SRV
QUOTE 103.193.81.30:28081 Online OC checked 8m ago

Afterfall 3x / Quad / Weekly

3x weekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,215
top 50% · #176 in OC
Rank · 7d ago
#5,932
5283 places down
Last wipe
6d ago
weekly schedule
Next wipe
16h
Thu 15 Oct, 00:49 UTC
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
3
player hours, last seven days
Map
4000
Procedural Map · seed 82739164
First seen
18 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers, top 80% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 00:49 UTCin 16h

Its weekly schedule tag · low confidence

usual gap
2.2 days
between real wipes
on rhythm
14%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 16hThu 15 Oct, 00:49 UTC
  2. 7d 16hThu 22 Oct, 00:49 UTC
  3. 14d 16hThu 29 Oct, 00:49 UTC
  4. 22d 10hThu 5 Nov, 19:00 UTCFW
  5. 28d 16hThu 12 Nov, 00:49 UTC
  6. 35d 16hThu 19 Nov, 00:49 UTC
  7. 42d 16hThu 26 Nov, 00:49 UTC

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:49 UTC6d ago 1 – running 0
Mon 5 Oct, 08:32 UTC9d ago 1 halved by day 1 2.7 days 0
Fri 2 Oct, 13:14 UTC11d ago 1 halved by day 1 2.8 days 1
Thu 1 Oct, 11:31 UTC12d ago 3 – 1.1 days 0
Wed 30 Sep, 06:28 UTC14d ago 3 – 1.2 days 0
Tue 29 Sep, 09:59 UTC14d ago 2 – 0.9 days 0
Sun 27 Sep, 05:17 UTC17d ago 6 halved by day 1 2.2 days 4
Sat 19 Sep, 00:20 UTC25d ago 1 halved by day 1 8.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
109/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 3 on average2/100+0−20.0%
2[AU] HollowServers.co 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPOC · groups of 8+ · 3x · weekly · 1 on average2/100+0+0.0%
3[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average3/75−1−28.0%
4[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedOC · groups of 10+ · 3x · monthly · 51 on average134/175−9−6.3%
5[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full WipedOC · groups of 20+ · 3x · monthly · 44 on average113/150+2+2.1%
6[AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 42 on average29/75−169−85.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Afterfall 3x / Quad / Weekly?

A gather rate of 3x appears in the name of Afterfall 3x / Quad / Weekly. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Afterfall 3x / Quad / Weekly?

Afterfall 3x / Quad / Weekly uses a procedural map of size 4,000 with seed 82739164, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Afterfall 3x / Quad / Weekly?

On seven-day player hours, Afterfall 3x / Quad / Weekly sits at #11,215, in the top 50% across ranked servers and #176 in Oceania.

How many players does Afterfall 3x / Quad / Weekly have?

0 of 50 slots on Afterfall 3x / Quad / Weekly are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Frequency

What happens on wipe day at Afterfall 3x / Quad / Weekly?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 30 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.

When does Afterfall 3x / Quad / Weekly schedule its wipes?

The schedule at Afterfall 3x / Quad / Weekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 00:49 UTC. Its world now is 6 days 7 hours old. Its tags state a wipe every week.

Server Info

What is the location of Afterfall 3x / Quad / Weekly?

The OC tag and Oceania are what Afterfall 3x / Quad / Weekly lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.193.81.30:28081.

How is the performance on Afterfall 3x / Quad / Weekly?

Average server fps for the last 48 hours is 107; the floor was 68. 96,625 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,232 MB. A climbing entity count plus low fps is the lag players report.

Afterfall 3x / Quad / Weekly is on which Rust version?

The version in use at Afterfall 3x / Quad / Weekly: Rust network protocol 2634 and build 166586, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Afterfall 3x / Quad / Weekly up, and how consistent is its uptime?

The server is live: Afterfall 3x / Quad / Weekly is online. 3 days 2 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 18 September 2026.

Server Tags

What is the meaning of the tags on Afterfall 3x / Quad / Weekly?

These tags are published by Afterfall 3x / Quad / Weekly and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The browser places this server in Oceania. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Afterfall 3x / Quad / Weekly show up in Rust Analytics lists and filters?

These Rust Analytics lists include Afterfall 3x / Quad / Weekly: 3x Rust servers, Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

Connection

How can I connect to Afterfall 3x / Quad / Weekly?

The console route: start Rust, press F1, enter client.connect 103.193.81.30:28081. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://afterfall3xau.layout-app.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build It runs build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

OC
Oceania The browser places this server in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.