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RUST ANALYTICS
LIVE85,743PLY11,694SRV
QUOTE 103.205.29.137:28015 Offline checked 19d ago

Deathmaker1

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,835
top 61%
Rank · 7d ago
#13,123
712 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average540/575+89+19.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average457/500+7+1.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average243/250−35−12.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average444/475+28+6.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average40/250−34−46.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average384/450+53+15.9%

Quick answers

from the figures on this page

Server Rules

How is Deathmaker1 configured in terms of rules and settings?

No gather rate is given in the name of Deathmaker1. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Deathmaker1?

A procedural map runs on Deathmaker1, created by the game.

Player Count

Where does Deathmaker1 sit in the rankings?

For the last seven days, Deathmaker1 holds rank #13,835 on player hours, in the top 61% of all ranked servers.

How full is Deathmaker1?

At present, Deathmaker1 is offline; the last sighting was 19 days 9 hours ago.

Wipe Frequency

On what cycle does Deathmaker1 wipe?

The record holds too few of Deathmaker1's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 10 hours.

Server Details

What is the server location for Deathmaker1?

For Deathmaker1, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 103.205.29.137:28015 is its address.

Deathmaker1 is on which Rust version?

The build is Rust network protocol 2634 and build 165747 on Windows, running on Deathmaker1. Joining requires the same protocol on your game, which Steam updates.

Is Deathmaker1 up, and how consistent is its uptime?

Deathmaker1 is down. The last time we saw it was 19 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Server Tags

How should you interpret the tags on Deathmaker1?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165747 (Build): Build 165747; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Deathmaker1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Deathmaker1 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Deathmaker1 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Deathmaker1?

The console route: start Rust, press F1, enter client.connect 103.205.29.137:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165747,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs165747
Build Build 165747.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.