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RUST ANALYTICS
LIVE65,114PLY11,596SRV
QUOTE 103.206.105.87:28015 Offline checked 14h ago

RustAge

vanilla
Players · last
0/ 5
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
77d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
0123413:0017:0022:0002:0007:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average517/525−19−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average344/350−16−4.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−19−10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average290/275−56−16.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−6−11.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average292/325+23+8.7%

Quick answers

from the figures on this page

Server Rules

How is RustAge configured in terms of rules and settings?

No gather rate is given in the name of RustAge. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RustAge?

The game generates the procedural map on RustAge.

Player Count

What is the rank of RustAge?

For the last seven days, RustAge holds rank #15,955 on player hours, in the top 72% of all ranked servers.

How many players does RustAge have?

At present, RustAge is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.

Wipe Frequency

When does RustAge schedule its wipes?

There are too few wipes on record for RustAge to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 77 days 5 hours old.

Server Info

Where can RustAge be found?

For RustAge, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.206.105.87:28015.

What Rust version is RustAge running?

Rust network protocol 2631 and build 158240 on Linux is what RustAge runs. Joining requires the same protocol on your game, which Steam updates.

Is RustAge up, and how consistent is its uptime?

No response from RustAge. It was last seen 14 hours ago. 46% is its uptime for the last 7 full days, 77 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on RustAge?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): Game build: 158240; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which RustAge publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

RustAge appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RustAge: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

How to Join

How can I connect to RustAge?

The console route: start Rust, press F1, enter client.connect 103.206.105.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2631,^v,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2631
Protocol Your game must run protocol 2631 to connect.
cs158240
Build Game build: 158240.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.