RustAge
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- #16,709 ▲754 places up
- Last wipe
- 77d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 517/525 | ▼−19−3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 344/350 | ▼−16−4.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 156/200 | ▼−19−10.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 290/275 | ▼−56−16.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 48/250 | ▼−6−11.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 292/325 | ▲+23+8.7% |
Quick answers
from the figures on this pageServer Rules
How is RustAge configured in terms of rules and settings?
No gather rate is given in the name of RustAge. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RustAge?
The game generates the procedural map on RustAge.
Player Count
What is the rank of RustAge?
For the last seven days, RustAge holds rank #15,955 on player hours, in the top 72% of all ranked servers.
How many players does RustAge have?
At present, RustAge is offline; the last sighting was 14 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does RustAge schedule its wipes?
There are too few wipes on record for RustAge to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 77 days 5 hours old.
Server Info
Where can RustAge be found?
For RustAge, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.206.105.87:28015.
What Rust version is RustAge running?
Rust network protocol 2631 and build 158240 on Linux is what RustAge runs. Joining requires the same protocol on your game, which Steam updates.
Is RustAge up, and how consistent is its uptime?
No response from RustAge. It was last seen 14 hours ago. 46% is its uptime for the last 7 full days, 77 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on RustAge?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): Game build: 158240; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which RustAge publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
RustAge appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RustAge: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How to Join
How can I connect to RustAge?
The console route: start Rust, press F1, enter client.connect 103.206.105.87:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2631,^v,gmrust,cs158240,ts8
Game
gmrust
mp5
ts8
v2631
cs158240
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.