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RUST ANALYTICS
LIVE85,585PLY11,697SRV
QUOTE 103.212.136.191:28015 Offline checked 3d ago

A Rust Server

Players · last
0/ 40
n/a24h
0% full
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 3
Rank
#6,119
top 28%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
27
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average529/600+8+1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average448/450−29−6.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average238/225−35−12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average446/450+6+1.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250−32−45.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average371/450+30+9.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Rust Server?

The name of A Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on A Rust Server?

The game generates the procedural map on A Rust Server.

Activity

What is the rank of A Rust Server?

For the last seven days, A Rust Server holds rank #6,119 on player hours, in the top 28% of all ranked servers.

How full is A Rust Server?

At present, A Rust Server is offline; the last sighting was 3 days ago. Average players over seven days: 1; peak: 3.

Wipe Cycle

On what cycle does A Rust Server wipe?

There are too few wipes on record for A Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 20 hours ago the current world was created.

Server Details

Where can A Rust Server be found?

No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 103.212.136.191:28015 is its address.

A Rust Server runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Rust Server?

No response from A Rust Server. It was last seen 3 days ago. The last 4 full days give 44% uptime, 42 hours on out of 96. The earliest Rust Analytics saw it was 9 October 2026.

Server Tags

How should you interpret the tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature A Rust Server?

On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join A Rust Server?

Type client.connect 103.212.136.191:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.