Skip to the page
RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 103.236.54.209:28015 Offline checked 3d ago

Entroster managed acceptance

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
24.5 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:18 UTC3d ago 0 – running 0
Wed 16 Sep, 19:41 UTC27d ago 0 – 24.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average322/350−39−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average199/200−14−6.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average180/200+16+9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average198/200−18−8.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average38/250−2−4.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average184/225+2+1.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Entroster managed acceptance?

No gather rate appears in the name of Entroster managed acceptance. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Entroster managed acceptance?

A procedural map runs on Entroster managed acceptance, created by the game.

Player Count

Where does Entroster managed acceptance sit in the rankings?

For the last seven days, Entroster managed acceptance holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How full is Entroster managed acceptance?

At present, Entroster managed acceptance is offline; the last sighting was 3 days 1 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does Entroster managed acceptance handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Entroster managed acceptance wipe?

The record holds too few of Entroster managed acceptance's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 3 days 1 hours.

Server Details

What is the server location for Entroster managed acceptance?

For Entroster managed acceptance, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 103.236.54.209:28015.

Entroster managed acceptance is on which Rust version?

Rust network protocol 2633 and build 163207 on Linux is what Entroster managed acceptance runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Entroster managed acceptance up, and how consistent is its uptime?

Entroster managed acceptance is down. The last time we saw it was 3 days 1 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. The earliest Rust Analytics saw it was 14 September 2026.

Server Tags

What is the meaning of the tags on Entroster managed acceptance?

Published by Entroster managed acceptance for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163207 (Build): Build 163207; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Entroster managed acceptance appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Entroster managed acceptance: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join Entroster managed acceptance?

The console route: start Rust, press F1, enter client.connect 103.236.54.209:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163207
Build Build 163207.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.