【光头强PVE】原倍/突袭/死亡不掉
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #3,322 top 15% · #296 in EA
- Rank · 7d ago
- #2,537 ▼785 places down
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 3h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 160 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1516028690
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 56% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 3 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 22d 3hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW12d ago | 6 | – | running | 0 |
| Sat 26 Sep, 07:57 UTC18d ago | 6 | held half | 5.4 days | 0 |
| Fri 25 Sep, 18:38 UTC18d ago | 6 | – | 0.6 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average | 26/100 | ▼−54−67.6% | |
| 2 | [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 40 on average | 53/100 | ▲+5+9.7% | |
| 3 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 19 on average | 20/88 | ▼−1−3.2% | |
| 4 | [JP][PvE]ゆるラス☮YURU RUSTEA · groups of 12+ · monthly · 18 on average | 13/75 | ▼−5−27.8% | |
| 5 | [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 16 on average | 20/100 | ▲+5+29.7% | |
| 6 | 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 14 on average | 23/200 | ▲+12+110.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on 【光头强PVE】原倍/突袭/死亡不掉?
No gather rate appears in the name of 【光头强PVE】原倍/突袭/死亡不掉. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is disabled.
Which map is played on 【光头强PVE】原倍/突袭/死亡不掉?
A procedural map of size 4,500 with seed 1516028690 runs on 【光头强PVE】原倍/突袭/死亡不掉, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What position does 【光头强PVE】原倍/突袭/死亡不掉 hold in the server rankings?
On seven-day player hours, 【光头强PVE】原倍/突袭/死亡不掉 sits at #3,322, in the top 15% across ranked servers and #296 in Asia.
How many players does 【光头强PVE】原倍/突袭/死亡不掉 have?
1 of 100 slots on 【光头强PVE】原倍/突袭/死亡不掉 are filled at the moment. Average players over seven days: 1; peak: 6. At 11:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Cycle
What happens on wipe day at 【光头强PVE】原倍/突袭/死亡不掉?
An average of 6 players marked the busiest point of its recent wipes. 19 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what cycle does 【光头强PVE】原倍/突袭/死亡不掉 wipe?
The only wipe at 【光头强PVE】原倍/突袭/死亡不掉 is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 20 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Details
What is the location of 【光头强PVE】原倍/突袭/死亡不掉?
In Asia, 【光头强PVE】原倍/突袭/死亡不掉 lists itself with the EA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.45.137.53:28015 is its address.
How is the performance on 【光头强PVE】原倍/突袭/死亡不掉?
Average server fps for the last 48 hours is 34; the floor was 17. At its peak it held 135,857 entities: buildings, deployables and the rest of the world. Memory use peaked at 9,147 MB. A climbing entity count plus low fps is the lag players report.
【光头强PVE】原倍/突袭/死亡不掉 is on which Rust version?
The version in use at 【光头强PVE】原倍/突袭/死亡不掉: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is 【光头强PVE】原倍/突袭/死亡不掉 and is it currently online?
Online at this moment: 【光头强PVE】原倍/突袭/死亡不掉. 8 days 22 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags and Rankings
What is the meaning of the tags on 【光头强PVE】原倍/突袭/死亡不掉?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): The server browser files it under East Asia, which 【光头强PVE】原倍/突袭/死亡不掉 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature 【光头强PVE】原倍/突袭/死亡不掉?
The following Rust Analytics lists feature 【光头强PVE】原倍/突袭/死亡不掉: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to 【光头强PVE】原倍/突袭/死亡不掉?
The console route: start Rust, press F1, enter client.connect 103.45.137.53:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.