[AU] Everust • 2x • Solo Only
Key statistics
the figures behind the quote- Players now
- 1/ 20 5% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #4,064 top 18% · #107 in OC
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 11h Fri 16 Oct, 06:55 UTC
- Group limit
- solo players per team
- Gather rate
- 2x read from the name
- Score
- 95 player hours, last seven days
- Map
- 3500 Procedural Map · seed 478137055
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 49% in OC, and #138 of the solo servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 1d 11hFri 16 Oct, 06:55 UTC
- 8d 11hFri 23 Oct, 06:55 UTC
- 15d 11hFri 30 Oct, 06:55 UTC
- 21d 23hThu 5 Nov, 19:00 UTCFW
- 22d 11hFri 6 Nov, 06:55 UTC
- 29d 11hFri 13 Nov, 06:55 UTC
- 36d 11hFri 20 Nov, 06:55 UTC
- 43d 11hFri 27 Nov, 06:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 06:55 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AU] Redux 3x • Solo Only • ModdedOC · solo · 3x · weekly · 2 on average | 0/120 | ▪+0 | |
| 2 | RustForNoobs.com | SOLO ONLY | Weekly | AUOC · solo · weekly · 10 on average | 0/80 | ▼−3−100.0% | |
| 3 | The Solo LifeOC · solo · weekly · 2 on average | 0/60 | ▼−1−100.0% | |
| 4 | WARBANDITS.GG AU 3X |Solo/Duo|LootX3| JUST WIPEDOC · duo · 3x · weekly · 88 on average | 19/200 | ▼−9−32.1% | |
| 5 | Magic Rust #1 — Modded 2x (Только SOLO) | PyccкийEU · solo · 2x · weekly · 60 on average | 25/100 | ▼−4−14.5% | |
| 6 | [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average | 1/75 | ▪+0−7.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [AU] Everust • 2x • Solo Only?
[AU] Everust • 2x • Solo Only carries its gather rate in its name: 2x. It is solo; teams are not allowed. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Entry requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
What is the current map on [AU] Everust • 2x • Solo Only?
The map on [AU] Everust • 2x • Solo Only is procedural, size 3,500, with seed 478137055, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of [AU] Everust • 2x • Solo Only?
In the top 18% of all ranked servers, [AU] Everust • 2x • Solo Only is #4,064 on player hours over the last seven days and #107 in Oceania. In the solo group, it ranks #138.
What is the population on [AU] Everust • 2x • Solo Only?
On [AU] Everust • 2x • Solo Only, 1 players are in now, out of 20 slots. The seven-day average is 1 players, with a peak of 3. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 2 players.
Wipe Schedule
How does [AU] Everust • 2x • Solo Only handle wipe day?
Recent wipes at this server drew an average peak of 2 players. 26 hours after the latest wipe, the crowd reached its peak.
How often does [AU] Everust • 2x • Solo Only wipe?
The prediction follows the tag because too few of [AU] Everust • 2x • Solo Only's wipes are on record to confirm its schedule. The date of its next wipe is Friday 16 October at 06:55 UTC. Its world now is 5 days 12 hours old. The tags give a weekly wipe.
Server Overview
Where can [AU] Everust • 2x • Solo Only be found?
With the OC tag, [AU] Everust • 2x • Solo Only lists itself in Oceania. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 103.62.51.221:28135 is its address.
What is the performance like on [AU] Everust • 2x • Solo Only?
The last 48 hours average 60 server fps, the low being 59. 72,729 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,102 MB. A climbing entity count plus low fps is the lag players report.
[AU] Everust • 2x • Solo Only is on which Rust version?
The version in use at [AU] Everust • 2x • Solo Only: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.
How reliable is [AU] Everust • 2x • Solo Only and is it currently online?
[AU] Everust • 2x • Solo Only is up. It is taking players now. The reported uptime puts its last restart at about 1 hours ago. 100% is its uptime for the last 5 full days, 120 of 120 hours. First sighting by Rust Analytics: 8 October 2026.
Tags & Filters
How should you interpret the tags on [AU] Everust • 2x • Solo Only?
Published by [AU] Everust • 2x • Solo Only for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts1 (Group limit): 1 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; OC (Oceania): The server browser files it under Oceania. Also in the tags and at the top of this page: current players, queue and world creation time.
[AU] Everust • 2x • Solo Only appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, [AU] Everust • 2x • Solo Only matches these lists: 2x Rust servers, Rust servers in Oceania, Modded Rust servers and Solo Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How to Join
What steps do I take to join [AU] Everust • 2x • Solo Only?
The console route: start Rust, press F1, enter client.connect 103.62.51.221:28135. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^w,OC,gmrust,cs167584,^q,ts1,^o^z
Game
gmrust
mp20
ts1
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^q
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
