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RUST ANALYTICS
LIVE37,851PLY11,466SRV
QUOTE 104.129.132.19:28109 Online NA checked 12m ago

Naval Deep Sea 1

quad monthly wipes vanillamoddedoxide
Players · last
0/ 120
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 120
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,894
top 72% · #1544 in NA
Rank · 7d ago
#15,882
12 places down
Last wipe
10d ago
monthly schedule
Next wipe
21d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4800
Procedural · seed 1017058979
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

0246809:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 10h

The force wipe · high confidence

usual gap
0.8 days
between real wipes
wipe-day peak
1
players, last three wipes

Coming wipes

  1. 21d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC10d ago 1 – running 0
Sun 4 Oct, 04:55 UTC11d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average1/100+1
2WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average1/75+0−14.3%
3Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 28 on average12/200−6−32.1%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 6 on average3/150+1+89.5%
5Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 2 on average0/50−1
6Austin Texas Vanilla NoobsNA · quad · monthly · 1 on average0/75+0

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Naval Deep Sea 1?

No gather rate appears in the name of Naval Deep Sea 1. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Naval Deep Sea 1?

The map on Naval Deep Sea 1 is procedural, size 4,800, with seed 1017058979, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Procedural.

Player Count

What is the rank of Naval Deep Sea 1?

On seven-day player hours, Naval Deep Sea 1 sits at #15,894, in the top 72% across ranked servers and #1,544 in North America. Among servers in quad, it stands at #633.

What is the population on Naval Deep Sea 1?

0 of 120 slots on Naval Deep Sea 1 are filled right now. Average players over the last seven days: 0.

Wipe Frequency

What happens on wipe day at Naval Deep Sea 1?

The average peak across its recent wipes is 1 players. 8 hours after the latest wipe, the crowd reached its peak.

When does Naval Deep Sea 1 schedule its wipes?

A single monthly wipe is what Naval Deep Sea 1 runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 10 days 7 hours old. A monthly wipe schedule is published in its tags.

Server Info

What is the location of Naval Deep Sea 1?

In North America, Naval Deep Sea 1 lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.129.132.19:28109.

How is the performance on Naval Deep Sea 1?

Average server fps for the last 48 hours is 5; the floor was 5. The entity count reached 129,843, covering buildings, deployables and all else in the world. Memory use peaked at 6,029 MB. What players feel as lag is low fps together with a rising entity count.

Naval Deep Sea 1 runs which version of Rust?

The version in use at Naval Deep Sea 1: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is Naval Deep Sea 1 up, and how consistent is its uptime?

The server is live: Naval Deep Sea 1 is online. Its own uptime figure dates the last restart to roughly 10 days 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Naval Deep Sea 1?

These tags are published by Naval Deep Sea 1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Slot count: 120; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Naval Deep Sea 1?

These Rust Analytics lists include Naval Deep Sea 1: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join Naval Deep Sea 1?

Type client.connect 104.129.132.19:28109 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players Slot count: 120.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.