Ironville Junction PVE Raidable Bases Convoy
Key statistics
the figures behind the quote- Players now
- 1/ 200 0% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 2 peak 6
- Rank
- #2,694 top 12% · #467 in NA
- Rank · 7d ago
- #3,462 ▲768 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 22d 9h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 259 player hours, last seven days
- Map
- 4300 Procedural Map · seed 574638291
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 30/200 | ▲+14+81.8% | |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 36/200 | ▲+12+51.6% | |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 18/100 | ▼−7−27.0% | |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average | 15/100 | ▼−2−9.5% | |
| 5 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average | 14/150 | ▼−8−36.1% | |
| 6 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average | 5/420 | ▼−3−36.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Ironville Junction PVE Raidable Bases Convoy?
No gather rate is given in the name of Ironville Junction PVE Raidable Bases Convoy. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Ironville Junction PVE Raidable Bases Convoy?
Custom map, size 4,300, in use on Ironville Junction PVE Raidable Bases Convoy: the file is published and downloadable from this page.
Player Count
What position does Ironville Junction PVE Raidable Bases Convoy hold in the server rankings?
On seven-day player hours, Ironville Junction PVE Raidable Bases Convoy sits at #2,694, in the top 12% across ranked servers and #467 in North America.
How many players does Ironville Junction PVE Raidable Bases Convoy have?
On Ironville Junction PVE Raidable Bases Convoy, 1 players are in now, out of 200 slots. The mean over the last seven days is 2 players, reaching 6 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 5 players.
Wipe Cycle
How does Ironville Junction PVE Raidable Bases Convoy handle wipe day?
Recent wipes at this server drew an average peak of 5 players. On the latest wipe, 47 hours after the wipe, the crowd peaked.
How often does Ironville Junction PVE Raidable Bases Convoy wipe?
A single monthly wipe is what Ironville Junction PVE Raidable Bases Convoy runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 13 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Overview
What is the server location for Ironville Junction PVE Raidable Bases Convoy?
With the NA tag, Ironville Junction PVE Raidable Bases Convoy lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.129.133.199:28029 is its address.
Is Ironville Junction PVE Raidable Bases Convoy performing well?
The last 48 hours average 25 server fps, the low being 4. At its peak it held 156,103 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,469 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is Ironville Junction PVE Raidable Bases Convoy running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Ironville Junction PVE Raidable Bases Convoy. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Ironville Junction PVE Raidable Bases Convoy and is it currently online?
Online at this moment: Ironville Junction PVE Raidable Bases Convoy. 3 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on Ironville Junction PVE Raidable Bases Convoy?
These tags are published by Ironville Junction PVE Raidable Bases Convoy and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; modded (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin; oxidation (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Ironville Junction PVE Raidable Bases Convoy show up in Rust Analytics lists and filters?
These Rust Analytics lists include Ironville Junction PVE Raidable Bases Convoy: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Ironville Junction PVE Raidable Bases Convoy?
The console route: start Rust, press F1, enter client.connect 104.129.133.199:28029. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,rustmaps,^o^z,modded,oxidation
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
modded
Region
NA
Other
rustmaps
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
