dill.moe
Key statistics
the figures behind the quote- Players now
- 0/ 350 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,003 top 71%
- Rank · 7d ago
- #16,953 ▲950 places up
- Last wipe
- 10d ago monthly schedule
- Next wipe
- 21d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 474/550 | ▲+87+22.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 440/475 | ▲+51+13.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 272/275 | ▼−22−7.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 283/450 | ▼−85−23.2% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 347/450 | ▲+50+16.9% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 257 on average | 310/400 | ▲+44+16.5% |
Quick answers
from the figures on this pageRules & Settings
How is dill.moe configured in terms of rules and settings?
No gather rate is given in the name of dill.moe. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on dill.moe?
A procedural map runs on dill.moe, created by the game.
Population
Where does dill.moe sit in the rankings?
For the last seven days, dill.moe holds rank #16,003 on player hours, in the top 71% of all ranked servers.
What is the population on dill.moe?
Right now, dill.moe is offline; the last sighting was 10 days 12 hours ago.
Wipe Schedule
On what cycle does dill.moe wipe?
The estimate for dill.moe's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 10 days 13 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Details
What is the location of dill.moe?
There is no region published for dill.moe. Rust Analytics reports the location a server claims, not the machine's actual location. 104.130.220.21:28015 is its address.
dill.moe is on which Rust version?
The build is Rust network protocol 2634 and build 166652 on Linux, running on dill.moe. Joining requires the same protocol on your game, which Steam updates.
Is dill.moe up, and how consistent is its uptime?
dill.moe is down. The last time we saw it was 10 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 4 October 2026.
Server Tags
How should you interpret the tags on dill.moe?
Published by dill.moe for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp350 (Max players): It holds 350 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it. Also in the tags and at the top of this page: current players, queue and world creation time.
dill.moe appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature dill.moe: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join dill.moe?
The console route: start Rust, press F1, enter client.connect 104.130.220.21:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8
Game
gmrust
mp350
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.