dill.moe
Key statistics
the figures behind the quote- Players now
- 0/ 350 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #12,853 top 58%
- Rank · 7d ago
- #16,010 ▲3157 places up
- Last wipe
- 6d ago monthly schedule
- Next wipe
- 22d 7h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- 6000 Procedural Map · seed 345028188
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 460/425 | ▼−30−6.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 268/250 | ▼−40−12.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 157/200 | ▪+0−0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 206/250 | ▼−91−30.7% | |
| 5 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 232/250 | ▼−12−4.9% | |
| 6 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 266 on average | 205/300 | ▼−48−19.0% |
Quick answers
from the figures on this pageRules & Settings
How is dill.moe configured in terms of rules and settings?
No gather rate appears in the name of dill.moe. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on dill.moe?
A procedural map of size 6,000 with seed 345028188 runs on dill.moe, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What is the rank of dill.moe?
For the last seven days, dill.moe holds rank #12,853 on player hours, in the top 58% of all ranked servers.
What is the population on dill.moe?
Right now, dill.moe is offline; the last sighting was 4 days 9 hours ago. The seven-day average is 0 players, with a peak of 1.
Wipe Cycle
How often does dill.moe wipe?
Using the force wipe, dill.moe's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. This world has been running for 6 days 13 hours. Its tags list a wipe each month.
Server Overview
What is the location of dill.moe?
For dill.moe, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.130.220.23:28015.
dill.moe runs which version of Rust?
The version in use at dill.moe: Rust network protocol 2634 and build 167231, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of dill.moe?
Offline at this moment: dill.moe. Last seen 4 days 9 hours ago. 35% is its uptime for the last 6 full days, 50 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on dill.moe?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp350 (Max players): It holds 350 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged, which dill.moe publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
dill.moe appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature dill.moe: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connection
What is the process to join dill.moe?
Type client.connect 104.130.220.23:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8
Game
gmrust
mp350
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.