DEV
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72% · #1537 in NA
- Rank · 7d ago
- #12,488 ▼3421 places down
- Last wipe
- 12d ago weekly schedule
- Next wipe
- 1d 0h Thu 15 Oct, 16:31 UTC
- Group limit
- 35 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3750 Procedural Map · seed 2010463655
- First seen
- 13 Sep 2026 millionx.scrapland.gg
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 7.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 1d 0hThu 15 Oct, 16:31 UTC
- 8d 0hThu 22 Oct, 16:31 UTC
- 15d 0hThu 29 Oct, 16:31 UTC
- 22d 2hThu 5 Nov, 19:00 UTCFW
- 29d 0hThu 12 Nov, 16:31 UTC
- 36d 0hThu 19 Nov, 16:31 UTC
- 43d 0hThu 26 Nov, 16:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC12d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC27d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC27d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 18 on average | 6/200 | ▼−6−48.2% | |
| 2 | Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 6 on average | 5/100 | ▪+0+11.1% | |
| 3 | SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average | 1/100 | ▪+0+0.0% | |
| 4 | US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average | 1/200 | ▼−3−72.1% | |
| 5 | |US| Dark Matter Rust Servers 1000000x | MYMINI | KITS | BGRADENA · groups of 8+ · 1e+06x · weekly · 1 on average | 0/50 | ▪+0 | |
| 6 | Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 3 on average | 4/100 | ▼−2−32.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on DEV?
The name of DEV carries no gather rate. The maximum group size is 35 players. battlefield is the mode, quick PvP, kits and boosted rates. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on DEV?
A procedural map of size 3,750 with seed 2010463655 runs on DEV, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What position does DEV hold in the server rankings?
In the top 72% of all ranked servers, DEV is #15,909 on player hours over the last seven days and #1,537 in North America.
How full is DEV?
At present, DEV is offline; the last sighting was 42 hours ago. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at DEV?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.
When does DEV schedule its wipes?
The schedule at DEV cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 16:31 UTC the next wipe is due. This world has been running for 12 days 23 hours. Weekly wipes are what its tags advertise.
Server Details
Where can DEV be found?
With the NA tag, DEV lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.143.2.118:28015 is its address.
How is the performance on DEV?
Server fps over the last 48 hours: 25 on average, 25 at the lowest. At its peak it held 29,159 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,711 MB. A climbing entity count plus low fps is the lag players report.
DEV runs which version of Rust?
The build is Rust network protocol 2634 and build 166493 on Windows, running on DEV. The protocol has to match for you to join, and Steam applies that update.
Is DEV up, and how consistent is its uptime?
DEV is down. The last time we saw it was 42 hours ago. 11 days 3 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 85% uptime, 142 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on DEV?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts35 (Group limit): Teams take no more than 35; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^i (Battlefield): PvP runs fast here: kits and high rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; modded (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America, which DEV publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Who manages DEV?
DEV and 1 other server we track both publish a scrapland.gg hostname, so they are most likely run by the same operator.
Where does DEV show up in Rust Analytics lists and filters?
On Rust Analytics, DEV matches these lists: Modded Rust servers, Best Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to DEV?
The console route: start Rust, press F1, enter client.connect 104.143.2.118:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://scrapland.gg.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded
Game
gmrust
mp100
ts35
v2634
cs166493
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
