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RUST ANALYTICS
LIVE82,749PLY11,701SRV
QUOTE 104.143.2.118:28015 Offline NA checked 1d ago

DEV

weekly wipes moddedoxide
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,909
top 72% · #1537 in NA
Rank · 7d ago
#12,488
3421 places down
Last wipe
12d ago
weekly schedule
Next wipe
1d 0h
Thu 15 Oct, 16:31 UTC
Group limit
35 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Procedural Map · seed 2010463655
First seen
13 Sep 2026
millionx.scrapland.gg

Players

AveragePeak
0123417:0018:0019:0020:0021:00

Hourly average and peak, UTC.

Server performance

01020304017:0018:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 16:31 UTCin 1d 0h

Its weekly schedule tag · low confidence

usual gap
7.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 1d 0hThu 15 Oct, 16:31 UTC
  2. 8d 0hThu 22 Oct, 16:31 UTC
  3. 15d 0hThu 29 Oct, 16:31 UTC
  4. 22d 2hThu 5 Nov, 19:00 UTCFW
  5. 29d 0hThu 12 Nov, 16:31 UTC
  6. 36d 0hThu 19 Nov, 16:31 UTC
  7. 43d 0hThu 26 Nov, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC12d ago 2 – running 0
Thu 17 Sep, 15:56 UTC27d ago 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC27d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 18 on average6/200−6−48.2%
2Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 6 on average5/100+0+11.1%
3SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average1/100+0+0.0%
4US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average1/200−3−72.1%
5|US| Dark Matter Rust Servers 1000000x | MYMINI | KITS | BGRADENA · groups of 8+ · 1e+06x · weekly · 1 on average0/50+0
6Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 3 on average4/100−2−32.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on DEV?

The name of DEV carries no gather rate. The maximum group size is 35 players. battlefield is the mode, quick PvP, kits and boosted rates. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on DEV?

A procedural map of size 3,750 with seed 2010463655 runs on DEV, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does DEV hold in the server rankings?

In the top 72% of all ranked servers, DEV is #15,909 on player hours over the last seven days and #1,537 in North America.

How full is DEV?

At present, DEV is offline; the last sighting was 42 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at DEV?

Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 1 is where the crowd fell when it did not hold.

When does DEV schedule its wipes?

The schedule at DEV cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 16:31 UTC the next wipe is due. This world has been running for 12 days 23 hours. Weekly wipes are what its tags advertise.

Server Details

Where can DEV be found?

With the NA tag, DEV lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.143.2.118:28015 is its address.

How is the performance on DEV?

Server fps over the last 48 hours: 25 on average, 25 at the lowest. At its peak it held 29,159 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,711 MB. A climbing entity count plus low fps is the lag players report.

DEV runs which version of Rust?

The build is Rust network protocol 2634 and build 166493 on Windows, running on DEV. The protocol has to match for you to join, and Steam applies that update.

Is DEV up, and how consistent is its uptime?

DEV is down. The last time we saw it was 42 hours ago. 11 days 3 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 85% uptime, 142 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on DEV?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts35 (Group limit): Teams take no more than 35; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^i (Battlefield): PvP runs fast here: kits and high rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; modded (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America, which DEV publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Who manages DEV?

DEV and 1 other server we track both publish a scrapland.gg hostname, so they are most likely run by the same operator.

Where does DEV show up in Rust Analytics lists and filters?

On Rust Analytics, DEV matches these lists: Modded Rust servers, Best Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to DEV?

The console route: start Rust, press F1, enter client.connect 104.143.2.118:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://scrapland.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts35
Group limit Teams take no more than 35.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166493
Build Game build: 166493.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly The wipe cycle runs weekly.

Gameplay

^i
Battlefield PvP runs fast here: kits and high rates.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.
modded
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.