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RUST ANALYTICS
LIVE41,514PLY11,465SRV
QUOTE 104.143.3.5:30015 Online NA checked 7m ago

Rust Gaming Nation | Achievement Unlock | PvE

monthly wipes moddedcarbonpve
Players · last
0/ 101
+024h
0% full
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 101
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,499
top 20% · #801 in NA
Rank · 7d ago
#6,579
2080 places up
Last wipe
4d ago
monthly schedule
Next wipe
2d 4h
Fri 16 Oct, 13:54 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
70
player hours, last seven days
Map
5000
Procedural Map · seed 582616491
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next wipeFriday 16 October, 13:54 UTCin 2d 4h

Every Friday at 13:54 UTC · medium confidence

usual gap
7 days
between real wipes
on rhythm
75%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
33%
else halves by day 2

Coming wipes

  1. 2d 4hFri 16 Oct, 13:54 UTC
  2. 9d 4hFri 23 Oct, 13:54 UTC
  3. 16d 4hFri 30 Oct, 13:54 UTC
  4. 22d 9hThu 5 Nov, 19:00 UTCFW
  5. 23d 4hFri 6 Nov, 13:54 UTC
  6. 30d 4hFri 13 Nov, 13:54 UTC
  7. 37d 4hFri 20 Nov, 13:54 UTC
  8. 44d 4hFri 27 Nov, 13:54 UTC

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:54 UTC4d ago 4 – running 0
Wed 7 Oct, 11:40 UTC6d ago 1 held half 2.1 days 0
Thu 1 Oct, 18:09 UTC FW12d ago 0 – 5.7 days 0
Fri 25 Sep, 15:18 UTC18d ago 2 halved by day 2 6.1 days 0
Fri 18 Sep, 14:08 UTC25d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average31/200+14+87.9%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average39/200+15+64.2%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average27/100+2+9.5%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average20/100+3+20.6%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average17/150−5−22.4%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average12/420+4+53.2%

Quick answers

from the figures on this page

Map and Rules

How is Rust Gaming Nation | Achievement Unlock | PvE configured in terms of rules and settings?

The name of Rust Gaming Nation | Achievement Unlock | PvE carries no gather rate. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on Rust Gaming Nation | Achievement Unlock | PvE?

The map on Rust Gaming Nation | Achievement Unlock | PvE is procedural, size 5,000, with seed 582616491, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does Rust Gaming Nation | Achievement Unlock | PvE sit in the rankings?

In the top 20% of all ranked servers, Rust Gaming Nation | Achievement Unlock | PvE is #4,499 on player hours over the last seven days and #801 in North America.

What is the population on Rust Gaming Nation | Achievement Unlock | PvE?

On Rust Gaming Nation | Achievement Unlock | PvE, 0 players are in now, out of 101 slots. The seven-day average is 0 players, with a peak of 4. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 4 players.

Wipe Schedule

What can you expect on wipe day for Rust Gaming Nation | Achievement Unlock | PvE?

The average peak across its recent wipes is 2 players. 33 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.

When does Rust Gaming Nation | Achievement Unlock | PvE schedule its wipes?

Wipes at Rust Gaming Nation | Achievement Unlock | PvE follow the rhythm every Friday at 13:54 UTC. On Friday 16 October at 13:54 UTC the next wipe is due. This world has been running for 4 days 19 hours. A monthly wipe schedule is published in its tags.

Server Overview

Where can Rust Gaming Nation | Achievement Unlock | PvE be found?

With the NA tag, Rust Gaming Nation | Achievement Unlock | PvE lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 104.143.3.5:30015 is its address.

What is the performance like on Rust Gaming Nation | Achievement Unlock | PvE?

The last 48 hours average 89 server fps, the low being 59. At its peak it held 145,006 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,258 MB. Low fps and growing entities are the source of felt lag.

Rust Gaming Nation | Achievement Unlock | PvE runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Rust Gaming Nation | Achievement Unlock | PvE. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust Gaming Nation | Achievement Unlock | PvE?

Online at this moment: Rust Gaming Nation | Achievement Unlock | PvE. The reported uptime puts its last restart at about 9 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Rust Gaming Nation | Achievement Unlock | PvE?

These tags are published by Rust Gaming Nation | Achievement Unlock | PvE and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Gaming Nation | Achievement Unlock | PvE appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust Gaming Nation | Achievement Unlock | PvE: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to Join

What steps do I take to join Rust Gaming Nation | Achievement Unlock | PvE?

The console route: start Rust, press F1, enter client.connect 104.143.3.5:30015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp101
Max players Capacity: 101 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.