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RUST ANALYTICS
LIVE68,352PLY11,604SRV
QUOTE 104.183.156.156:28015 Offline checked 19d ago

Solo Rust

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,680
top 61%
Rank · 7d ago
#10,037
3643 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 23:38 UTC19d ago 1 – running 1
Wed 23 Sep, 00:53 UTC21d ago 1 – 1.9 days 1
Thu 17 Sep, 23:27 UTC26d ago 1 – 5.1 days 1
Wed 16 Sep, 22:15 UTC27d ago 1 – 1.1 days 0
Tue 15 Sep, 01:56 UTC29d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/575−9−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average346/375−44−11.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average158/200+25+18.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average315/325−81−20.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average303/375+25+9.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Solo Rust?

No gather rate appears in the name of Solo Rust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Solo Rust?

Solo Rust uses a procedural map, which the game generates.

Activity

What is the rank of Solo Rust?

In the top 61% of all ranked servers, Solo Rust is #13,680 on player hours over the last seven days.

What is the population on Solo Rust?

At present, Solo Rust is offline; the last sighting was 19 days 13 hours ago.

Wipe Frequency

What can you expect on wipe day for Solo Rust?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Solo Rust wipe?

No next wipe can be predicted for Solo Rust: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 13 hours.

Server Details

Where can Solo Rust be found?

There is no region published for Solo Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.183.156.156:28015.

Solo Rust is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what Solo Rust runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Solo Rust and is it currently online?

Solo Rust is down. The last time we saw it was 19 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Solo Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Solo Rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Solo Rust?

On Rust Analytics, Solo Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Solo Rust?

Type client.connect 104.183.156.156:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.