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RUST ANALYTICS
LIVE38,554PLY11,451SRV
QUOTE 104.234.252.153:28035 Online checked 9m ago

RUST Server

Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,966
top 72%
Rank · 7d ago
#16,709
743 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 648252
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average302/325−19−6.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average96/225−83−46.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average168/200−14−7.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average25/250−14−36.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average140/175−28−16.6%

Quick answers

from the figures on this page

Rules & Settings

How is RUST Server configured in terms of rules and settings?

No gather rate appears in the name of RUST Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on RUST Server?

RUST Server uses a procedural map of size 3,500 with seed 648252, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of RUST Server?

In the top 72% of all ranked servers, RUST Server is #15,966 on player hours over the last seven days.

What is the population on RUST Server?

0 of 100 slots on RUST Server are filled right now. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does RUST Server wipe?

The record holds too few of RUST Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 42 days 19 hours.

Server Details

What is the server location for RUST Server?

No region is published by RUST Server. Rust Analytics reports the location a server claims, not the machine's actual location. 104.234.252.153:28035 is its address.

How is the performance on RUST Server?

The last 48 hours average 75 server fps, the low being 56. At its peak it held 69,710 entities: buildings, deployables and the rest of the world. Up to 4,459 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

What Rust version is RUST Server running?

The version in use at RUST Server: Rust network protocol 2632 and build 162434, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is RUST Server up, and how consistent is its uptime?

The server is live: RUST Server is online. 12 days 23 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on RUST Server?

These tags are published by RUST Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs162434 (Build): Build 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature RUST Server?

On Rust Analytics, RUST Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to RUST Server?

The console route: start Rust, press F1, enter client.connect 104.234.252.153:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs162434
Build Build 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.