Red Raisin PvE
Key statistics
the figures behind the quote- Players now
- 1/ 30 3% full
- Change · 24h
- ▼−8 −88.3% from 9
- 7-day average
- 8 peak 24
- Rank
- #1,231 top 5% · #35 in SA
- Rank · 7d ago
- #1,313 ▲82 places up
- Last wipe
- 6d ago biweekly schedule
- Next wipe
- 7d 1h Thu 19 Nov, 18:50 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1,304 player hours, last seven days
- Map
- 4600 Procedural Map · seed 629801739
- First seen
- 24 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 13 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 15% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 6.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 20 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 7d 1hThu 19 Nov, 18:50 UTC
- 21d 2hThu 3 Dec, 19:00 UTCFW
- 35d 1hThu 17 Dec, 18:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 18:50 UTC FW6d ago | 20 | – | running | 3 |
| Thu 29 Oct, 16:30 UTC14d ago | 15 | held half | 7.1 days | 3 |
| Sat 24 Oct, 11:56 UTC19d ago | 24 | held half | 5.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | LATAMRUST | FULL PVE | 1XSA · groups of 8+ · 1x · biweekly · 13 on average | 7/50 | ▼−8−52.8% | |
| 2 | 21PILOTOSSA · groups of 8+ · biweekly · 3 on average | 2/40 | ▲+1+41.2% | |
| 3 | [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|JetpackSA · groups of 15+ · biweekly · 3 on average | 1/50 | ▼−1−40.0% | |
| 4 | Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 3 on average | 3/100 | ▲+1+89.5% | |
| 5 | LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 17 on average | 10/60 | ▼−7−41.2% | |
| 6 | [BR/LATAM] RustValley 2X PVE |ARMAS LENDARIAS |RAIDABLE BASES| SA · groups of 15+ · 2x · biweekly · 3 on average | 3/100 | ▼−3−49.3% |
Quick answers
from the figures on this pageRules & Settings
How is Red Raisin PvE configured in terms of rules and settings?
No gather rate appears in the name of Red Raisin PvE. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Which map is played on Red Raisin PvE?
The map on Red Raisin PvE is procedural, size 4,600, with seed 629801739, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Red Raisin PvE sit in the rankings?
In the top 5% of all ranked servers, Red Raisin PvE is #1,231 on player hours over the last seven days and #35 in South America.
How many players does Red Raisin PvE have?
1 of 30 slots on Red Raisin PvE are filled at the moment. The mean over the last seven days is 8 players, reaching 24 at its highest. At 19:00 UTC in the last 48 hours, it averaged 11 players, the busiest hour.
Wipe Schedule
How does Red Raisin PvE handle wipe day?
The average peak across its recent wipes is 20 players. On the latest wipe, 32 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How often does Red Raisin PvE wipe?
The schedule at Red Raisin PvE cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 19 November at 18:50 UTC the next wipe is due. 6 days 22 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Details
Where can Red Raisin PvE be found?
In South America, Red Raisin PvE lists itself with the SA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.234.7.144:28077.
What is the performance like on Red Raisin PvE?
Average server fps for the last 48 hours is 102; the floor was 56. 170,000 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 6,318 MB. What players feel as lag is low fps together with a rising entity count.
Red Raisin PvE runs which version of Rust?
Rust network protocol 2636 and build 170545 on Linux is what Red Raisin PvE runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Red Raisin PvE and is it currently online?
Red Raisin PvE is up. It is taking players now. Its own uptime figure dates the last restart to roughly 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 24 October 2026.
Tags and Rankings
What is the meaning of the tags on Red Raisin PvE?
These tags are published by Red Raisin PvE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp30 (Max players): Capacity: 30 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): Game build: 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; SA (South America): The server browser files it under South America. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Red Raisin PvE show up in Rust Analytics lists and filters?
On Rust Analytics, Red Raisin PvE matches these lists: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Connection
What is the process to join Red Raisin PvE?
Type client.connect 104.234.7.144:28077 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/XFTtbwWTs.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2636,^b,SA,^p,gmrust,cs170545,ts8,^o^z
Game
gmrust
mp30
ts8
v2636
cs170545
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
