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RUST ANALYTICS
LIVE38,150PLY11,459SRV
QUOTE 104.243.34.79:45003 Online checked 14m ago

LocosRustopia

Players · last
0/ 10
−124h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
−1
no reading a day ago
7-day average
1
peak 1
Rank
#8,162
top 37%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
11
player hours, last seven days
Map
2500
Procedural Map · seed 1337
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0003:0023:0001:0004:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040001:0003:0023:0001:0004:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average274/250−47−14.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average162/200−17−9.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average217/250+40+22.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average152/200−30−16.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average20/250−19−49.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average117/150−51−30.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on LocosRustopia?

No gather rate appears in the name of LocosRustopia. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on LocosRustopia?

A procedural map of size 2,500 with seed 1337 runs on LocosRustopia, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does LocosRustopia sit in the rankings?

For the last seven days, LocosRustopia holds rank #8,162 on player hours, in the top 37% of all ranked servers.

How many players does LocosRustopia have?

On LocosRustopia, 0 players are in now, out of 10 slots. Average players over seven days: 1; peak: 1. At 02:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

When does LocosRustopia schedule its wipes?

There are too few wipes on record for LocosRustopia to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 12 hours.

Server Info

What is the location of LocosRustopia?

For LocosRustopia, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 104.243.34.79:45003 is its address.

Is LocosRustopia performing well?

The last 48 hours average 240 server fps, the low being 239. At its peak it held 29,119 entities: buildings, deployables and the rest of the world. Up to 1,234 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is LocosRustopia running?

The version in use at LocosRustopia: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is LocosRustopia and is it currently online?

LocosRustopia is up. It is taking players now. Its own uptime figure dates the last restart to roughly 2 hours ago. 6% is its uptime for the last 5 full days, 7 of 120 hours. First sighting by Rust Analytics: 8 October 2026.

Tags and Rankings

How should you interpret the tags on LocosRustopia?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which LocosRustopia publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature LocosRustopia?

The following Rust Analytics lists feature LocosRustopia: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join LocosRustopia?

The console route: start Rust, press F1, enter client.connect 104.243.34.79:45003. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.