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RUST ANALYTICS
LIVE75,654PLY11,653SRV
QUOTE 104.28.156.67:28015 Offline checked 9d ago

TEST

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,940
top 71%
Rank · 7d ago
#16,953
1013 places up
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average560/600+8+1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average423/400−1−0.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average116/200−60−34.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average332/375−83−20.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average43/250−36−45.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average302/400−7−2.2%

Quick answers

from the figures on this page

Map and Rules

How is TEST configured in terms of rules and settings?

No gather rate is given in the name of TEST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on TEST?

A procedural map runs on TEST, created by the game.

Population

What position does TEST hold in the server rankings?

For the last seven days, TEST holds rank #15,940 on player hours, in the top 71% of all ranked servers.

How full is TEST?

Right now, TEST is offline; the last sighting was 9 days 18 hours ago.

Wipe Schedule

When does TEST schedule its wipes?

The record holds too few of TEST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 9 days 19 hours old.

Server Overview

What is the location of TEST?

For TEST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.28.156.67:28015.

TEST runs which version of Rust?

The version in use at TEST: Rust network protocol 2634 and build 166652, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is TEST up, and how consistent is its uptime?

No response from TEST. It was last seen 9 days 18 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on TEST?

These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

TEST appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join TEST?

Type client.connect 104.28.156.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.