test server
Key statistics
the figures behind the quote- Players now
- 0/ 3 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,190 top 68%
- Rank · 7d ago
- #13,130 ▼3060 places down
- Last wipe
- 16d ago monthly schedule
- Next wipe
- 22d 1h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average | 100/200 | ▼−10−8.7% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average | 26/100 | ▼−54−67.5% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 50/200 | ▼−15−23.6% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 61 on average | 53/200 | ▲+7+16.1% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 61/100 | ▲+1+1.7% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 79/150 | ▼−12−13.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on test server?
No gather rate is given in the name of test server. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Player Count
Where does test server sit in the rankings?
In the top 68% of all ranked servers, test server is #16,190 on player hours over the last seven days.
How many players does test server have?
At present, test server is offline; the last sighting was 15 days 21 hours ago.
Wipe Cycle
When does test server schedule its wipes?
From the force wipe, the next wipe at test server is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 16 days 1 hours old. Its tags list a wipe each month.
Server Overview
Where can test server be found?
There is no region published for test server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.28.196.94:28015.
What Rust version is test server running?
The version in use at test server: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of test server?
test server is down. The last time we saw it was 15 days 21 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.
Tags and Rankings
What is the meaning of the tags on test server?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which test server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature test server?
These Rust Analytics lists include test server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Joining the Server
What steps do I take to join test server?
Type client.connect 104.28.196.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2633,^p,^m,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.