Evolution Staging Server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,581 top 65%
- Rank · 7d ago
- #14,130 ▼1451 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 01:41 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 420/425 | ▼−9−2.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 250/250 | ▼−21−7.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 172/200 | ▲+22+14.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 151/250 | ▼−93−38.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−19−41.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 220/250 | ▲+16+7.8% |
Quick answers
from the figures on this pageMap and Rules
How is Evolution Staging Server configured in terms of rules and settings?
No gather rate appears in the name of Evolution Staging Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Evolution Staging Server?
Evolution Staging Server uses a procedural map, which the game generates.
Player Count
What is the rank of Evolution Staging Server?
In the top 65% of all ranked servers, Evolution Staging Server is #15,581 on player hours over the last seven days.
What is the population on Evolution Staging Server?
Right now, Evolution Staging Server is offline; the last sighting was 16 days 8 hours ago.
Wipe Frequency
How does Evolution Staging Server handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Evolution Staging Server wipe?
The record holds too few of Evolution Staging Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 16 days 8 hours.
Server Overview
Where can Evolution Staging Server be found?
There is no region published for Evolution Staging Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.28.197.253:28015.
Evolution Staging Server is on which Rust version?
The version in use at Evolution Staging Server: Rust network protocol 2634 and build 165978, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Evolution Staging Server?
Evolution Staging Server is down. The last time we saw it was 16 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.
Tags & Filters
What is the meaning of the tags on Evolution Staging Server?
Published by Evolution Staging Server for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs165978 (Build): Game build: 165978; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Evolution Staging Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Evolution Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to Evolution Staging Server?
Type client.connect 104.28.197.253:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs165978,ts8
Game
gmvanilla
mp1
ts8
v2634
cs165978
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.