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RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 104.28.198.248:28888 Offline checked 2d ago

Test server autowipe

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average460/425−30−6.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average268/250−40−12.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average157/200+0−0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average206/250−91−30.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average232/250−12−4.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Test server autowipe?

No gather rate is given in the name of Test server autowipe. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Test server autowipe?

The game generates the procedural map on Test server autowipe.

Population

Where does Test server autowipe sit in the rankings?

In the top 72% of all ranked servers, Test server autowipe is #15,948 on player hours over the last seven days.

How many players does Test server autowipe have?

Right now, Test server autowipe is offline; the last sighting was 2 days 10 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Test server autowipe wipe?

The record holds too few of Test server autowipe's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 18 hours.

Server Info

What is the server location for Test server autowipe?

For Test server autowipe, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 104.28.198.248:28888 is its address.

What Rust version is Test server autowipe running?

The build is Rust network protocol 2634 and build 167398 on Linux, running on Test server autowipe. Joining requires the same protocol on your game, which Steam updates.

How reliable is Test server autowipe and is it currently online?

Offline at this moment: Test server autowipe. Last seen 2 days 10 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. First sighting by Rust Analytics: 12 October 2026.

Server Tags

How should you interpret the tags on Test server autowipe?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Test server autowipe publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Test server autowipe show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Test server autowipe: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Test server autowipe?

The console route: start Rust, press F1, enter client.connect 104.28.198.248:28888. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.