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RUST ANALYTICS
LIVE65,809PLY11,624SRV
QUOTE 104.28.204.98:28015 Offline checked 17d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,957
top 71%
Rank · 7d ago
#15,493
1464 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average494/525−78−13.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average289/325−135−31.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average130/200+3+2.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average294/375−35−10.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average77/250+30+65.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average253/300−54−17.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ServerName?

No gather rate appears in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on ServerName?

A procedural map runs on ServerName, created by the game.

Player Count

Where does ServerName sit in the rankings?

In the top 71% of all ranked servers, ServerName is #16,957 on player hours over the last seven days.

What is the population on ServerName?

Right now, ServerName is offline; the last sighting was 17 days 8 hours ago.

Wipe Schedule

On what cycle does ServerName wipe?

The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 17 days 19 hours ago the current world was created.

Server Overview

Where can ServerName be found?

For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.28.204.98:28015.

ServerName is on which Rust version?

Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is ServerName and is it currently online?

Offline at this moment: ServerName. Last seen 17 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 27 September 2026.

Tags & Filters

What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which ServerName publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ServerName show up in Rust Analytics lists and filters?

These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join ServerName?

Type client.connect 104.28.204.98:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.