test server
Key statistics
the figures behind the quote- Players now
- 1/ 3 33% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #14,281 top 64%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago monthly schedule
- Next wipe
- 22d 5h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average | 81/200 | ▲+5+6.6% | |
| 2 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 74 on average | 26/100 | ▼−54−67.5% | |
| 3 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 45/200 | ▲+3+7.6% | |
| 4 | [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average | 37/200 | ▼−7−15.4% | |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average | 20/100 | ▼−11−35.8% | |
| 6 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 48/150 | ▼−17−26.2% |
Quick answers
from the figures on this pageServer Rules
How is test server configured in terms of rules and settings?
No gather rate appears in the name of test server. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Activity
Where does test server sit in the rankings?
In the top 64% of all ranked servers, test server is #14,281 on player hours over the last seven days.
How full is test server?
Right now, test server is offline; the last sighting was 27 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.
Wipe Frequency
On what cycle does test server wipe?
The estimate for test server's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 11 days 15 hours. The tags state monthly wipes.
Server Info
What is the server location for test server?
For test server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.28.225.96:28015.
What Rust version is test server running?
The version in use at test server: Rust network protocol 2634 and build 167584, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of test server?
Offline at this moment: test server. Last seen 27 hours ago. First sighting by Rust Analytics: 13 October 2026.
Tags & Filters
How should you interpret the tags on test server?
Published by test server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does test server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature test server: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to test server?
The console route: start Rust, press F1, enter client.connect 104.28.225.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.