FFRrust
Key statistics
the figures behind the quote- Players now
- 1/ 150 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,220 top 50%
- Rank · 7d ago
- #15,884 ▲4664 places up
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:20 UTC1d ago | – | – | – | 0 |
| Sat 10 Oct, 16:18 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 15:43 UTC3d ago | – | – | – | 0 |
| Thu 8 Oct, 19:14 UTC5d ago | – | – | – | 1 |
| Wed 7 Oct, 17:59 UTC6d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 13:44 UTC8d ago | 1 | – | 1.2 days | 0 |
| Thu 24 Sep, 10:53 UTC20d ago | 1 | halved by day 1 | 12.1 days | 1 |
| Wed 23 Sep, 12:37 UTC21d ago | 1 | – | 0.9 days | 1 |
| Fri 18 Sep, 12:01 UTC26d ago | 1 | held half | 5 days | 0 |
| Thu 17 Sep, 21:07 UTC26d ago | 1 | – | 0.6 days | 0 |
| Sun 13 Sep, 21:23 UTC30d ago | 0 | – | 4 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 56/100 | ▲+7+13.9% | |
| 2 | EU Hub 01EU · groups of 1000+ · 16 on average | 6/3300 | ▼−8−57.1% | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | Ozzy Land | Для Новичков Х2EU · groups of 8+ · 1 on average | 1/250 | ▪+0−8.3% | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 133 on average | 157/500 | ▲+6+4.0% | |
| 6 | Bestrust Solo/Duo/Trio/Quad Monthly | 14.10no group limit · 65 on average | 62/100 | ▼−6−9.3% |
Quick answers
from the figures on this pageRules & Settings
How is FFRrust configured in terms of rules and settings?
The name of FFRrust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
What is the current map on FFRrust?
A procedural map runs on FFRrust, created by the game.
Population
Where does FFRrust sit in the rankings?
For the last seven days, FFRrust holds rank #11,220 on player hours, in the top 50% of all ranked servers.
How full is FFRrust?
Right now, FFRrust is offline; the last sighting was 42 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 0 players.
Wipe Frequency
On what cycle does FFRrust wipe?
No wipe schedule exists for FFRrust: it makes a new world every few hours. Those resets are not wipes.
Server Info
What is the server location for FFRrust?
There is no region published for FFRrust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.28.230.244:28015.
FFRrust is on which Rust version?
Rust network protocol 2634 and build 167584 on Windows is what FFRrust runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is FFRrust and is it currently online?
No response from FFRrust. It was last seen 42 hours ago. The last 7 full days give 6% uptime, 10 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on FFRrust?
Published by FFRrust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): It holds 150 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature FFRrust?
The following Rust Analytics lists feature FFRrust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join FFRrust?
The console route: start Rust, press F1, enter client.connect 104.28.230.244:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.