Test server autowipe
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,913 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 534/600 | ▲+13+2.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 434/450 | ▼−43−9.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 216/225 | ▼−57−21.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 428/450 | ▼−12−2.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 369/450 | ▲+28+8.4% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Test server autowipe?
The name of Test server autowipe carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Test server autowipe?
Test server autowipe uses a procedural map, which the game generates.
Activity
Where does Test server autowipe sit in the rankings?
For the last seven days, Test server autowipe holds rank #15,913 on player hours, in the top 72% of all ranked servers.
How full is Test server autowipe?
At present, Test server autowipe is offline; the last sighting was 2 days 17 hours ago. Average players over the last seven days: 0.
Wipe Schedule
On what cycle does Test server autowipe wipe?
No rhythm can be told for Test server autowipe yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days old.
Server Info
What is the location of Test server autowipe?
For Test server autowipe, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 104.28.230.248:28888.
Test server autowipe is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Linux, running on Test server autowipe. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Test server autowipe?
No response from Test server autowipe. It was last seen 2 days 17 hours ago. 2% is its uptime for the last 2 full days, 1 of 48 hours. First sighting by Rust Analytics: 11 October 2026.
Tags & Filters
How should you interpret the tags on Test server autowipe?
Published by Test server autowipe for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Test server autowipe appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Test server autowipe matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Test server autowipe?
Type client.connect 104.28.230.248:28888 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.