Local PvE
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,465 top 71%
- Rank · 7d ago
- #15,850 ▲385 places up
- Last wipe
- 20d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 385/450 | ▲+35+10.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 390/475 | ▲+107+37.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 292/300 | ▼−98−25.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 364/425 | ▲+90+32.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 72/250 | ▼−3−3.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 297/425 | ▲+24+8.6% |
Quick answers
from the figures on this pageMap and Rules
How is Local PvE configured in terms of rules and settings?
No gather rate appears in the name of Local PvE. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is not active.
Which map is played on Local PvE?
A procedural map runs on Local PvE, created by the game.
Population
What position does Local PvE hold in the server rankings?
For the last seven days, Local PvE holds rank #15,465 on player hours, in the top 71% of all ranked servers.
How full is Local PvE?
At present, Local PvE is offline; the last sighting was 20 days 3 hours ago.
Wipe Cycle
How often does Local PvE wipe?
There are too few wipes on record for Local PvE to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 20 days 3 hours old.
Server Overview
What is the location of Local PvE?
There is no region published for Local PvE. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 104.28.24.176:28015.
Local PvE runs which version of Rust?
The version in use at Local PvE: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.
How reliable is Local PvE and is it currently online?
Local PvE is down. The last time we saw it was 20 days 3 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 September 2026.
Tags & Filters
What is the meaning of the tags on Local PvE?
Published by Local PvE for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Local PvE appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Local PvE: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Local PvE?
The console route: start Rust, press F1, enter client.connect 104.28.24.176:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.