LOCAL LAB [no EAC]
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,139 top 61%
- Rank · 7d ago
- #11,647 ▼2492 places down
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 517/525 | ▼−19−3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 333/350 | ▼−27−7.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 146/200 | ▼−29−16.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 289/275 | ▼−57−16.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 48/250 | ▼−6−11.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 297/325 | ▲+28+10.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on LOCAL LAB [no EAC]?
No gather rate is given in the name of LOCAL LAB [no EAC]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.
What is the current map on LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] uses a procedural map, which the game generates.
Player Count
What position does LOCAL LAB [no EAC] hold in the server rankings?
For the last seven days, LOCAL LAB [no EAC] holds rank #14,139 on player hours, in the top 61% of all ranked servers.
How many players does LOCAL LAB [no EAC] have?
At present, LOCAL LAB [no EAC] is offline; the last sighting was 22 days 10 hours ago.
Wipe Frequency
When does LOCAL LAB [no EAC] schedule its wipes?
There are too few wipes on record for LOCAL LAB [no EAC] to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 26 days 19 hours.
Server Overview
What is the server location for LOCAL LAB [no EAC]?
For LOCAL LAB [no EAC], no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.28.244.230:28015.
What Rust version is LOCAL LAB [no EAC] running?
The version in use at LOCAL LAB [no EAC]: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] is down. The last time we saw it was 22 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.
Tags & Filters
How should you interpret the tags on LOCAL LAB [no EAC]?
These tags are published by LOCAL LAB [no EAC] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature LOCAL LAB [no EAC]?
These Rust Analytics lists include LOCAL LAB [no EAC]: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join LOCAL LAB [no EAC]?
The console route: start Rust, press F1, enter client.connect 104.28.244.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.