SKYNET
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,996 top 71%
- Rank · 7d ago
- #10,187 ▼5809 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:39 UTC10d ago | 0 | – | running | 0 |
| Sat 3 Oct, 05:41 UTC11d ago | 0 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average | 318/350 | ▼−43−11.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average | 186/200 | ▼−27−12.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 185/200 | ▲+21+12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 192/200 | ▼−24−11.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−7−17.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 180/225 | ▼−2−1.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on SKYNET?
No gather rate appears in the name of SKYNET. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on SKYNET?
SKYNET uses a procedural map, which the game generates.
Population
What position does SKYNET hold in the server rankings?
In the top 71% of all ranked servers, SKYNET is #15,996 on player hours over the last seven days.
What is the population on SKYNET?
Right now, SKYNET is offline; the last sighting was 10 days 12 hours ago.
Wipe Cycle
What can you expect on wipe day for SKYNET?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does SKYNET wipe?
No rhythm can be told for SKYNET yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days 12 hours ago the current world was created.
Server Info
What is the location of SKYNET?
For SKYNET, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 104.37.143.245:28015.
SKYNET is on which Rust version?
Rust network protocol 2634 and build 166652 on Linux is what SKYNET runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is SKYNET and is it currently online?
SKYNET is down. The last time we saw it was 10 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.
Server Tags
How should you interpret the tags on SKYNET?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which SKYNET publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does SKYNET show up in Rust Analytics lists and filters?
On Rust Analytics, SKYNET matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join SKYNET?
The console route: start Rust, press F1, enter client.connect 104.37.143.245:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.