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RUST ANALYTICS
LIVE43,533PLY11,484SRV
QUOTE 104.56.203.77:28021 Offline checked 22d ago

Pickle Island

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,481
top 67%
Rank · 7d ago
#15,603
122 places up
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average322/350−39−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average199/200−14−6.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average180/200+16+9.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average198/200−18−8.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average38/250−2−4.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average184/225+2+1.1%

Quick answers

from the figures on this page

Server Rules

How is Pickle Island configured in terms of rules and settings?

No gather rate appears in the name of Pickle Island. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Pickle Island?

The game generates the procedural map on Pickle Island.

Population

What position does Pickle Island hold in the server rankings?

For the last seven days, Pickle Island holds rank #15,481 on player hours, in the top 67% of all ranked servers.

What is the population on Pickle Island?

Right now, Pickle Island is offline; the last sighting was 22 days 10 hours ago.

Wipe Frequency

On what cycle does Pickle Island wipe?

No rhythm can be told for Pickle Island yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 days 11 hours old.

Server Details

What is the server location for Pickle Island?

There is no region published for Pickle Island. Rust Analytics reports the location a server claims, not the machine's actual location. 104.56.203.77:28021 is its address.

Pickle Island runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Pickle Island. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Pickle Island?

Pickle Island is down. The last time we saw it was 22 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Tags & Filters

What is the meaning of the tags on Pickle Island?

Published by Pickle Island for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Pickle Island show up in Rust Analytics lists and filters?

These Rust Analytics lists include Pickle Island: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to Pickle Island?

The console route: start Rust, press F1, enter client.connect 104.56.203.77:28021. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.