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RUST ANALYTICS
LIVE85,777PLY11,699SRV
QUOTE 106.73.168.34:28015 Offline checked 2h ago

My Private Rust

Players · last
0/ 1
−1−100.0%24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 1
Rank
#6,703
top 30%
Rank · 7d ago
#7,324
621 places up
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
21
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:34 UTC14d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average538/575+87+19.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average460/500+10+2.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average245/250−33−12.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average454/475+38+9.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average41/250−33−44.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average385/450+54+16.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Private Rust?

No gather rate is given in the name of My Private Rust. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Private Rust?

The game generates the procedural map on My Private Rust.

Player Count

Where does My Private Rust sit in the rankings?

For the last seven days, My Private Rust holds rank #6,703 on player hours, in the top 30% of all ranked servers.

How many players does My Private Rust have?

At present, My Private Rust is offline; the last sighting was 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for My Private Rust?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does My Private Rust schedule its wipes?

No rhythm can be told for My Private Rust yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 14 days 2 hours old.

Server Details

What is the location of My Private Rust?

There is no region published for My Private Rust. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 106.73.168.34:28015.

My Private Rust runs which version of Rust?

The version in use at My Private Rust: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Private Rust?

No response from My Private Rust. It was last seen 2 hours ago. The last 7 full days give 10% uptime, 16 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.

Tags and Rankings

What is the meaning of the tags on My Private Rust?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which My Private Rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

My Private Rust appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature My Private Rust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join My Private Rust?

The console route: start Rust, press F1, enter client.connect 106.73.168.34:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.