Skip to the page
RUST ANALYTICS
LIVE54,247PLY11,563SRV
QUOTE 106.73.62.102:28015 Offline checked 29d ago

Private Practice Friends

Players · last
1/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,340
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average413/375−94−18.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average237/225−90−27.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average121/200−32−20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average285/250−3−1.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average44/250+1+1.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average234/275−48−17.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Private Practice Friends?

The name of Private Practice Friends carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on Private Practice Friends?

The game generates the procedural map on Private Practice Friends.

Population

What position does Private Practice Friends hold in the server rankings?

In the top – of all ranked servers, Private Practice Friends is #13,340 on player hours over the last seven days.

How full is Private Practice Friends?

Right now, Private Practice Friends is offline; the last sighting was 29 days 12 hours ago.

Wipe Schedule

How often does Private Practice Friends wipe?

There are too few wipes on record for Private Practice Friends to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 35 days 3 hours ago the current world was created.

Server Details

What is the server location for Private Practice Friends?

There is no region published for Private Practice Friends. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 106.73.62.102:28015.

Private Practice Friends is on which Rust version?

Rust network protocol 2633 and build 163493 on Windows is what Private Practice Friends runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Private Practice Friends and is it currently online?

Private Practice Friends is down. The last time we saw it was 29 days 12 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 15 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Private Practice Friends?

These tags are published by Private Practice Friends and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163493 (Build): Build 163493; ptsw (Networking): This server operates at the network layer 'sw'; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Private Practice Friends show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Private Practice Friends: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Private Practice Friends?

The console route: start Rust, press F1, enter client.connect 106.73.62.102:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptsw,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players It holds 0 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163493
Build Build 163493.
ptsw
Networking This server operates at the network layer 'sw'.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.