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RUST ANALYTICS
LIVE79,062PLY11,679SRV
QUOTE 107.133.213.165:28015 Online checked 6m ago

[US EAST] PVEGAMING PVE

moddedcarbonpve
Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,696
top 66%
Rank · 7d ago
#14,134
562 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
5000
Procedural Map · seed 10012026
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:48 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average118/2000−9−7.0%
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average51/200+3+6.1%
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average41/200−11−20.6%
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average38/100−7−15.4%
5Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average27/100−4−12.7%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 46 on average12/200−11−48.2%

Quick answers

from the figures on this page

Rules & Settings

How is [US EAST] PVEGAMING PVE configured in terms of rules and settings?

The name of [US EAST] PVEGAMING PVE carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US EAST] PVEGAMING PVE?

The map on [US EAST] PVEGAMING PVE is procedural, size 5,000, with seed 10012026, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does [US EAST] PVEGAMING PVE sit in the rankings?

In the top 66% of all ranked servers, [US EAST] PVEGAMING PVE is #14,696 on player hours over the last seven days.

How full is [US EAST] PVEGAMING PVE?

0 of 20 slots on [US EAST] PVEGAMING PVE are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

What happens on wipe day at [US EAST] PVEGAMING PVE?

Recent wipes at this server drew an average peak of 1 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does [US EAST] PVEGAMING PVE wipe?

There are too few wipes on record for [US EAST] PVEGAMING PVE to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 14 hours old.

Server Info

What is the location of [US EAST] PVEGAMING PVE?

Its name points to North America, but [US EAST] PVEGAMING PVE publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 107.133.213.165:28015 is its address.

How is the performance on [US EAST] PVEGAMING PVE?

Average server fps for the last 48 hours is 80; the floor was 64. 132,586 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 8,259 MB. A climbing entity count plus low fps is the lag players report.

[US EAST] PVEGAMING PVE runs which version of Rust?

The version in use at [US EAST] PVEGAMING PVE: Rust network protocol 2634 and build 166494, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is [US EAST] PVEGAMING PVE and is it currently online?

[US EAST] PVEGAMING PVE is up. It is taking players now. Its own uptime figure dates the last restart to roughly 4 days 2 hours ago. 62% is its uptime for the last 7 full days, 104 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on [US EAST] PVEGAMING PVE?

These tags are published by [US EAST] PVEGAMING PVE and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [US EAST] PVEGAMING PVE?

The following Rust Analytics lists feature [US EAST] PVEGAMING PVE: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [US EAST] PVEGAMING PVE?

The console route: start Rust, press F1, enter client.connect 107.133.213.165:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://www.pvegaming.com/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.