Skip to the page
RUST ANALYTICS
LIVE41,514PLY11,465SRV
QUOTE 107.211.211.138:29015 Online checked 11m ago

[US] Chrispy Staging

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#5,925
10035 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:44 UTC13d ago 3 – running 0
Tue 29 Sep, 20:04 UTC14d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average195/250+31+19.0%
2Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average18/250−7−29.2%
3Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average16/250−14−45.8%
4[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 218 on average78/400+8+12.0%
5Rustopia.gg - US LargeNA · groups of 16+ · monthly · 210 on average105/200+14+14.8%
6Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 186 on average79/200+13+19.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [US] Chrispy Staging?

No gather rate is given in the name of [US] Chrispy Staging. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on [US] Chrispy Staging?

[US] Chrispy Staging uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does [US] Chrispy Staging hold in the server rankings?

In the top 71% of all ranked servers, [US] Chrispy Staging is #15,960 on player hours over the last seven days.

How many players does [US] Chrispy Staging have?

On [US] Chrispy Staging, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

How does [US] Chrispy Staging handle wipe day?

An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 8 hours after the wipe, the crowd peaked.

On what cycle does [US] Chrispy Staging wipe?

No rhythm can be told for [US] Chrispy Staging yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 14 hours ago the current world was created.

Server Overview

What is the location of [US] Chrispy Staging?

The region code is us5, and while [US] Chrispy Staging publishes no region tag, its name points to North America. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 107.211.211.138:29015.

What is the performance like on [US] Chrispy Staging?

The last 48 hours average 89 server fps, the low being 61. At its peak it held 121,625 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,541 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is [US] Chrispy Staging running?

The build is Rust network protocol 2635 and build 167519 on Windows, running on [US] Chrispy Staging. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [US] Chrispy Staging?

The server is live: [US] Chrispy Staging is online. The reported uptime puts its last restart at about 3 days 15 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on [US] Chrispy Staging?

Published by [US] Chrispy Staging for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs167519 (Build): Game build: 167519; ptrak (Networking): RakNet, the network layer the game ships with; $rus5 (Region code): us5 is the region code. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [US] Chrispy Staging show up in Rust Analytics lists and filters?

On Rust Analytics, [US] Chrispy Staging matches these lists: Rust community servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join [US] Chrispy Staging?

Type client.connect 107.211.211.138:29015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs167519,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs167519
Build Game build: 167519.
ptrak
Networking RakNet, the network layer the game ships with.
$rus5
Region code us5 is the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.